Steal Spell

WarShrike said:
Well, how about waking the Archivist for his watch by punching him (subdual damage), and SA for a sleeping target. Then replace the SA as per the Spellthiefs ability. Archivist still wakes up because of the blow, but just because the player knows he made a save doesnt mean the character does.

WarShrike

***Edit: Oh, and since the punch was an attack (of sorts), there is no saving throw.***

he he he
great idea, if i wasnt against interparty wars i'd say go for it
i would give the archivist an int check to figure out why he woke him up with a pounch albait with a penelty as the obvious answer is 'cos he snubed he in the first place
 

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