GnomeWorks
Adventurer
There seem to be a lot of steampunk-type ideas floating around out there... Iron Kingdoms from Privateer sounds like it's steampunk (it has firearms, at least)... Atlas Games has put out a Mechanomancy web enhancement, which seems to be going along with a renaissance module...
Is it all really necessary? What do we want? Do we, as players, want a generic steampunk supplement, something similar to the PsiHB that details all the nuances of industrial revolution-style technology? Or is what there already too much?
Is it all really necessary? What do we want? Do we, as players, want a generic steampunk supplement, something similar to the PsiHB that details all the nuances of industrial revolution-style technology? Or is what there already too much?