Zesty Gordita
First Post
So my group wants to play a stereotypical campaign. Two of the players are new (we figured this could be a good way to introduce D&D to them) and two of the players have been gaming for a while.
Anyway, I'm finding myself having trouble deciding on specific stereotypical elements to add to this campaign. If anyone can offer any kind of help, I would really appreciate it.
I've already decided on starting them in an inn, possibly forcing them inside due to a storm or something. I'm having them spend (or lose) as much starting money as possible so that they won't be able to afford a meal or room (to help give incentive to those less likely to help out of the goodness of their heart). While in the inn, one of the innkeepers will be attacked while in the basement. The PCs will be asked to help out in exchange for a hot meal and a room. Surprise, rats in the basement. I'm thinking about having them find some kind of passage in the basement that the rats got in through, but I'm not sure where to take that. Possibly to some abandoned tower or fort not too far off where they'll set off the first of five rituals (mentioned below) which will engulf the entire building in flames.
As for the big picture, I was thinking of having the PCs accidentally set off rituals to summon Tiamat, maybe even use Red Hand of Doom to push that along (or maybe even as the big turning point where she's summoned). There's also going to be an NPC traveling with them who's secretly... someone of some kind of importance... maybe in possession of a piece of
The players currently are:
A Rogue Halfing
An Elven Wizard
A Barbarian Dwarf
A Human Healer
And then there's the NPC, possibly a Half-elf, Gnome, or even a Lesser Drow (or normal Drow and just start him off stronger). Not sure on the class.
So again, if anyone can help at all that would be absolutely awesome.
Anyway, I'm finding myself having trouble deciding on specific stereotypical elements to add to this campaign. If anyone can offer any kind of help, I would really appreciate it.
I've already decided on starting them in an inn, possibly forcing them inside due to a storm or something. I'm having them spend (or lose) as much starting money as possible so that they won't be able to afford a meal or room (to help give incentive to those less likely to help out of the goodness of their heart). While in the inn, one of the innkeepers will be attacked while in the basement. The PCs will be asked to help out in exchange for a hot meal and a room. Surprise, rats in the basement. I'm thinking about having them find some kind of passage in the basement that the rats got in through, but I'm not sure where to take that. Possibly to some abandoned tower or fort not too far off where they'll set off the first of five rituals (mentioned below) which will engulf the entire building in flames.
As for the big picture, I was thinking of having the PCs accidentally set off rituals to summon Tiamat, maybe even use Red Hand of Doom to push that along (or maybe even as the big turning point where she's summoned). There's also going to be an NPC traveling with them who's secretly... someone of some kind of importance... maybe in possession of a piece of
The players currently are:
A Rogue Halfing
An Elven Wizard
A Barbarian Dwarf
A Human Healer
And then there's the NPC, possibly a Half-elf, Gnome, or even a Lesser Drow (or normal Drow and just start him off stronger). Not sure on the class.
So again, if anyone can help at all that would be absolutely awesome.