billbo said:Well, okay. How about a d6 damage bonus to surprise attacks, NOT sneak attacks, adding another d6 every time the Ranger would be due to get another +2 favored enemy bonus?
billbo said:How powerful do you think each power-up is? Not nearly as powerful as a feat, correct? Perhaps half a feat? What?
It would be helpful to know what is your concept of a ranger.billbo said:
But I am still offended by the annoying "Favored Enemy" schtick. This isn't a cool ability, like most character's abilities. Most characters have abilities that allow them to do cool. The Ranger just gets some plusses to his attacks against certain enemies, as if he's the only character class capable of holding a grudge and/or studying his opponents.
DonAdam said:IMC I'll be offering the option of either favored enemy or favored terrain (and a high level ranger may have a mix of both).
Favored terrain would just be the same bonus, but to all class skills and wild empathy in that terrain, in addition to a +1 AC and +1 Ref saves (I thought +2 AC sounded a little too powerful. Opinions?)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.