Ok, so I'll start a new campaign pretty soon, and the palyers have made their characters. I've been pretty restrictive, for once, and said that I would do with wathever they came up, as long as it stayed within the limits I set up.
One of the PCs will be a bard. I have no problem with bards, they might even be fun to play, who knows!
It might be good for the group, because their are :
a Human Ranger (slighty tweeked homebrew version)
an Elf Fighter
2 Human Fighters
a Human Paladin (slighty tweeked homebrew version)
a Human Chaos Mage (or wathever it is called)
and an Elven Bard
Pretty large group. Might be useful. Almost no healing magic.
But see, my problem lies here:
Str 11, Dex 17, Con 10, Int 5 , Wis 7 , Cha 16.
So, how is he gonna come up with somithing good?
Something that isn't annoying?
Something that I won't have to fight the urge to throw a GodSent lighting bolt at in the very first minutes of play?
One of the PCs will be a bard. I have no problem with bards, they might even be fun to play, who knows!

It might be good for the group, because their are :
a Human Ranger (slighty tweeked homebrew version)
an Elf Fighter
2 Human Fighters
a Human Paladin (slighty tweeked homebrew version)
a Human Chaos Mage (or wathever it is called)
and an Elven Bard
Pretty large group. Might be useful. Almost no healing magic.
But see, my problem lies here:
Str 11, Dex 17, Con 10, Int 5 , Wis 7 , Cha 16.
So, how is he gonna come up with somithing good?
Something that isn't annoying?
Something that I won't have to fight the urge to throw a GodSent lighting bolt at in the very first minutes of play?
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