Storms of Change OOC Parts 1 and 2

Since Seonaid asked…

Rowyn’s travels had been pretty limited, because of the dangers on the road. She stayed mostly in one small town, using her bardic performances and charm to gain friends and hopefully learn more of the dangerous events around them. Unfortunately, since it was a small, poor town, and travelers were few, she didn’t earn much money. She did find out bits of information here and there though. Perhaps the most interesting bits were from soldiers, who told her stories about Marcus Dharnan, the missing son and heir of Randal Dharnan. Randal Dharnan is the deceased Duke of Rogan, and was Head of House Dharnan, one of the Five Noble Families of Shillen (The Council of Five).

Marcus is a young man in his mid twenties, just under 6 feet tall, and has his auburn hair cropped short. His face is heavily tanned, and freckled. He enjoyed the soldiering life, and spent much more energy learning about fighting then about diplomacy. He was raised as a soldier, and from a young age served in the Knights of Shillen (under the leadership of the rulling House Zenfan), in Mintra. During the last Gorukan invasion, when Randal Dharnan was slain on the battlefield, Marcus was marching with the Knights out of Mintra to aid them. When news reached them that Duke Randal had been slain, a conflict broke out among Marcus’ Knights and the other Knights. Marcus wanted to continue on, but the commander decided it was too late, and that they should return to Mintra. The Knights returned to Mintra, and Marcus disappeared soon after.

Feel free to embellish your backstory.

Everyone else, don’t hesitate to ask for stuff too :)
 

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Since you're taking demands .... Maybe I'm a bit late for this but could I modify the cleric class a little bit for Filbert ? I don't see cleric of Fharlanghn waking around in full plate armor. So I'm thinking of removing the heavy armor profiency and add (for example, it could be something else) Ride as a class skill and an extra skill point per level.

What do you think ?

Ooh, and nice map ! :D
 

GPEKO – Wow, tough question! I’m not so sure about it, it could be opening the door to all kinds of stuff. I don’t know. Just so you know, this is meant to be a long-term campaign, where you’ll be seeing all sorts of action. It’s not all outdoors, although it might seem that way because PBP can drag on, kind of. I’m not sure how to evaluate this. In a way, you’re trading a feat (sort of) for a class skill and an extra skill point a level. Hmm. On a side note, I’m not sure why a cleric of Fharlangan wouldn’t be in heavy armor, seeing as he can move around so easily even with it on. Let me think about it a bit. Anyone else have any thoughts?
 


Sorry guys. Recent pasttime was real hectic to me, with some forum downtimes on top of that :(

Making skills classskills could provide problems with requirements. It could for example allow a singleclass cleric to head for Hospitaler a lot sooner than should be allowed, inbalancing stuff. Also, 1 feat matches 1 skillpoint per level, so a classskill on top of that would be to overdo it.

But the biggest problem is that removing a class ability you're not going to use to add a nonclass ability that you are most defenitely going to use is inbalancing by default. If everyone just took the usefull skills and abilities of each class and dropped the nonusefull abilities for other stuff, you're getting out of balance. Of course final decision is up to the DM.

Oh, and GPECO> that's some disturbing avatar :p
 
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Well, they are travellers and I think they would fight more like skirmishers than heavy infantry. But I guess that's just me (I always felt there should be more differences between clerics of different gods) and you're right when you say that it could open the door to all sort of stuff ... So if you don't like it, I won't mind if you simply say no.

Thels > hehehe disturbing indeed. Happily, this is not me ... Who can find the movie this is from ?
 

Yeah, clerics oughta be more different. I like the way they do them in Warcraft RPG, having a base class with a small spelllist that has no special abilities whatsoever (not even turn undead), and PrC's built around it to increase the spelllist and special abilities.
 

Oi! Thinking hurts me head!

I also agree that clerics should be different, but...

Since a feat is usually worth 2 skill points in 2 skills, I would allow you to take a feat that gives 2 points in Ride and Handle Animal, for example. (Does that feat already exist?) But I won't allow class proficiencies to be traded for feats.

Thanks for the input Thels.
 

It's called Animal Affinity. May I also suggest to give the Animal Affinity feat, instead of the bonuses itself? When you just give the bonuses, you could add the Animal Affinity feat which would again inbalance.
 


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