Stormwrack- Anybody got it?


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Hard to give details when I've barely cracked it open, but here are a few quick notes:

35 pages of new monsters
16 pages of spells
7 pages of magic items
24 new feats
about 8 pages expanding existing skills
6 new weapons
 

thalmin said:
Hard to give details when I've barely cracked it open, but here are a few quick notes:

35 pages of new monsters
16 pages of spells
7 pages of magic items
24 new feats
about 8 pages expanding existing skills
6 new weapons

Other than the junk, do they cover ship-to-ship combat very much? If at all. Really, I couldn't care less about feats and prestige classes (PrCs are the devil!) and really just want a book with rules about sea hazards and great ship-to-ship combat.

If Stormwrack doesn't fit the bill, does anybody have a good suggestion for something that does?
 

There are 8 pages devoted to naval (ship-to-ship) combat, including 1 1/2 pages for the effects of magic spells on the combat.
There are over 8 pages about the ships, which gives how much damage each requires to be sunk.
There are 2 more pages about ships' weapons.
 

Hi,

I have high hopes of this for my Pirates & Aztecs campaign. Interested to know how it compares to Dead Man's Chest too!

Cheers


Richard
 

thalmin said:
There are 8 pages devoted to naval (ship-to-ship) combat, including 1 1/2 pages for the effects of magic spells on the combat.
There are over 8 pages about the ships, which gives how much damage each requires to be sunk.
There are 2 more pages about ships' weapons.

Thank you, thalmin.
 


Chapter 1 covers various aquatic terrains and their related hazards.
Wind and weather, navigation, ice floes sargasso seas, kelp beds.
Depth, drowning, hypothermia, light at various depths, sinking and dhipwrecks.
 


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