TheHand
Hero
I went ahead and grabbed to core book. It definitely has the WoD/CoD vibe in the writing and style, though sometimes I want the book to stop with the edgy first person narrative and just give me the meat and potatoes of the rules.
Our group is going to take a look at the game and see if we want to port our current campaign over. It might take a few flavour rewrites and tweaks to make it feel similar, but probably nothing too drastic since we were already playing pretty fast and loose with the World of Darkness setting. I think in the long run the game will run much smoother with the rule changes, and we’ll certainly need to do less hacking and fudging to make our mixed splats play nicely together.
We have 2 hunter characters, so we might have to engineer something ourselves until the Player Guide comes out or have them swap. But the it shouldn’t be too much trouble considering how many game mechanics we were writing ourselves in our current campaign.
Thanks @The-Magic-Sword for drawing attention to this game!
Our group is going to take a look at the game and see if we want to port our current campaign over. It might take a few flavour rewrites and tweaks to make it feel similar, but probably nothing too drastic since we were already playing pretty fast and loose with the World of Darkness setting. I think in the long run the game will run much smoother with the rule changes, and we’ll certainly need to do less hacking and fudging to make our mixed splats play nicely together.
We have 2 hunter characters, so we might have to engineer something ourselves until the Player Guide comes out or have them swap. But the it shouldn’t be too much trouble considering how many game mechanics we were writing ourselves in our current campaign.
Thanks @The-Magic-Sword for drawing attention to this game!
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