DND_Reborn
The High Aldwin
@FrogReaver
Here is a modification that is a bit more limited in scope (and perhaps better connected to established fiction), but could still prove situationally useful.
If you move in a straight line on your turn, you can add 5’ times your Str modifier to your speed for that turn (min 0 feet)
This allows armored nights to charge a hill or fortified enemy position, climb a ladder or cliff faster, or out swim weaker opponents.
This isn't bad really, but I would add a cost to it--like a bonus action.
We already have house-rules for Running and Sprinting, and both require your bonus action. Sprinting even denies you reactions. MWAHAHAHA!