Str of Kadun, too powerful?

I personally have no problem with either spells, since I would most certainly require a spellcaster to find a creature with that much str and get blood from them BEFORE they could gain such spells. As for a spellcaster getting Belsameth's Blessing, I'd prefer a much interesting approach. One, they have to find not only the tuft of fur from the creature, but also get it's heart as well. This way they have to earn it each time they want to use it. (Since I'll rule they can't use the heart again.)
 

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hey reapersaurus, sheesh be quiet will ya? And as for that, R&R wasnt even let in till 3 weeks ago. MOst people dont have it and havent used the imbalences there to kill krusher.


Darklone, whos your char?
 

I think it's funny that James McMurray STILL has the complete opposite approach to me in just about every rule there is. LOL

Maybe seomeday you'll see the light. ;)

You can't say that a book is unbalanced because of a few spells. For the most part the book is fine. There are over one hundred spells in there, and I've only had to disallow four of them in my campaign: Smite, Rage, Salamar's Quiet Contemplation and Convert. A few others have undergone minor changes.

But hell, if you want to play a balanced 3.0 game, you have to change things in the PHB such as Harm and Geas/Quest. No game system can ever be 100% balanced. Relics and Rituals is definitely a wealth of excellent ideas.

Don't get me started on the utter trash that is R&R2 though. :)
 

The problem when writing supplements is you are either a) writing something balanced (which no one will use because Core has unbalanced stuff to use), b) writing something unbalanced which people will use that will either get a reputation of "a great book!" (magic of faerun), or "that's so broken!" (relics and rituals) based on the tone and mood of the first few posters.

But James is correct, everything has both powerful and weak things, the ability to find and use only the powerful things does not make the book bad, it only means it's easier to focus on things someone else has already brought up.

Malhavoc is banned at Valhalla and in my opinion their books are fantastic! There are a few powerful items and spells in them, but on a whole if forced I'd take Monte over the R&R series. Not for power, but for quality.

R&R's got more power because it's got more quantity to chose the powerful ones from. ;)
 

I would also go with Malhavoc over R&R. Although both would be nicer. It just requires a DM with a firm hand to ensure that things don't get out of control.
 

R&R has a hideous number of spells that are horribly broken.

It also has a ton of really cool balanced spells.

A good dm will, after a read-through, realize he must pick and choose from that book. Don't know about R&R2, though- I've glanced at it but not much more.
 

James McMurray said:
Maybe seomeday you'll see the light. ;)

Don't get me started on the utter trash that is R&R2 though. :)

I heard that! :mad: R&R2 isn't trash. I happen to like it a lot.

Not sure I'd agree R&R has more power...but I will agree BoEM series has some good stuff.

As for "reading and choosing" I guess it's matter of choice. Certainly while I don't have a lot of people using the spells out of there, I've yet to have any problems with the ones that have been used a lot. (Most players are going to ignore smite if they are paladins.)
 

Yeah, tere are a few overpowered spells in R&R and R&R (Stone Missiles comes to mind)

There are also a few spells that are of the 'really nifty/malicious but of limited utility' type. (Hmm, so I can only use this after the enemy casts Mirror Image...)

But the books are worth getting, there is a lot of material in there that isn't over or under powered, and some really cool ideas.

And if you are running Scarred Lands you really do need these books.

The Auld Grump
 

Auld,

They did errata Stone missile and shocking bolt. Download the quarterly from April-June, to see it.

But yeah I consider the books very essential in all my Scarred Lands games. (Well one at the moment but the return of the Irregulars of Hollowfaust is nigh! :) )
 

Nightfall said:
I heard that! :mad: R&R2 isn't trash. I happen to like it a lot.

Not sure I'd agree R&R has more power...but I will agree BoEM series has some good stuff.

As for "reading and choosing" I guess it's matter of choice. Certainly while I don't have a lot of people using the spells out of there, I've yet to have any problems with the ones that have been used a lot. (Most players are going to ignore smite if they are paladins.)

No offense. Perhaps I've been reading a different R&R2 then. It just seemed to me that the majority of the spells were either too powerful, not powerful enough, or have effects outside of what divine and arcane magic is supposed to do.
 

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