Strahd's "RttToEE" CLOSED

Shaking his head in frustration, the Kid sneaks over to the mostly intact boat to try to get a feeling for his occupants. With his luck today, it'd probably be a dragon.
 

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Pirate boat

An old riverboat, run aground years ago, rests by the riverside. Although it's mostly intact, the wooden planks that make up its hull are rotten - particularly the stern, which remains partially in the water.
In fact, it appears that some damage has be done to the part of the hull, perhaps in the winter when the river freezes.

In the back, the party members drag the dwarf, the rain drizzle doesn't help at all.
The boat is sizable, about 40 feet long and 10 feet wide. Because it is beached, the whole craft sits at an angle, pitching to the stern and starboard.
There is an upper deck and a cabin, part of the cabin rest below the river's water level. From the outside it is 12 feet long and 10 feet wide.
 



Ithiken plops down in the boat and pulls his boots off. It's been a long day. "You know... I thought we were supposed to be dealing with a bunch of hobgoblins. That's a day in the park compared to what we've faced."

He begins massaging the soles of his feet.
 


"You are correct, pointy ears, this has been an eye-opening day." the sickly looking gnome replies.

"I would gladly welcome a straight up fight with a hobgoblin over spirits anyday..."

"I hope this damn boat isn't haunted to boot."
The gnome thinks of what he just said, then snickers a bit.
 

After successfully diagnosing the psychic wounds the ghosts inflicted, Miltiades tends to the needs of the party, speeding the healing process.

heal check for long term care 19
http://invisiblecastle.com/roller/view/1464812/
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Long-Term Care
Providing long-term care means treating a wounded person for a day or more. If your Heal check is successful, the patient recovers hit points or ability score points (lost to ability damage) at twice the normal rate: 2 hit points per level for a full 8 hours of rest in a day, or 4 hit points per level for each full day of complete rest; 2 ability score points for a full 8 hours of rest in a day, or 4 ability score points for each full day of complete rest.

You can tend as many as six patients at a time. You need a few items and supplies (bandages, salves, and so on) that are easy to come by in settled lands. Giving long-term care counts as light activity for the healer. You cannot give long-term care to yourself.
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s@squ@tch said:
"I hope this damn boat isn't haunted to boot." The gnome thinks of what he just said, then snickers a bit.
Ithiken snickers and says to the gnome "What about haunted BY a boot?" He reaches over and grabs the two boots he took off and lifts them in both hands. He sways them back and forth and moans in a wobbly, spooky voice... "Booooooo-oooot... booooooo-oooot..."
 


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