Strahd's "RttToEE" CLOSED

"Keep watch," says Korbryn, moving toward the unconscious gnoll. "I will bind this beast. Perhaps when he comes to, we can question him as to what is going on here."
 

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Ithiken moves over to the pair of doors on the far wall and presses his ear up against them both to see if he hears anything from beyond.
 

"Do any of you speak gnoll or know if they speak common? I have magic to understand but not speak to creatures. I still have healing magic, but that is it for combat magics now."
 

Voadam said:
"Do any of you speak gnoll or know if they speak common? I have magic to understand but not speak to creatures. I still have healing magic, but that is it for combat magics now."

A tough language is the Gnolish, few learn and fewer master it.
Replies Lenuran
Do not waste magic to understand their tongue, they prefer attacking and not speaking when first met.
While Korbryn binds the Unconscious Gnoll, Ithiken Press his ear against the doors on the west wall but hears nothing.
Quick check on the bodies by the kid reveals black scale armors beneath black capes, 3 short bows, 47 arrows and 6 battle axes.
Each gnoll has a small medallion bearing the symbol of the elder elemental eye.
As for coins, each carried a pouch, the total of coins you gather is 72 gold. Looking down the corridor into the darkness the kid sees shapes of more columns and cell doors, there is an awful stench coming from there but with lack of light, he can't see the source.
 

Korbryn Rivenshield, HP 36/42

The dwarf finishes binding the gnoll securely, kicks him hard for good measure, and then moves to peer down the southern hall. It is times like this that his darkvision comes in handy, he thinks to himself. He holds his blade ready as he moves into the darkened area.
 

While the Kid search the bodies for anything useful, Lenuran examine the medallions, Miltiades guard the Unconscious Gnoll and Ithiken moves to inspect the west doors, Korbryn moves to peer down the southern hall to see if the area is cleared, a foul smell hangs in the air here, like rotting eggs cooked with an year old goat meat. the hall is littered with bones, broken stoneworks, and bits of rusty metal, this area appears to have at one time been the real crux of the dungeon. cell doors - some hanging open some closed - line the west wall. wide pillars stretch from the floor to ceiling, with manacles dangling from them. you see an archway in the eastern wall.

[sblock=Korbryn spot check]
13 vs. creature's hide 12.
[/sblock]

Then Korbryn spot a movement behind the pillar, a creature leaps out, the stench flawing from this creature is like a wind flawing through a calm grove. The foul creature appears more or less humanoid, but has mottled, decaying flesh drawn tight across clearly visible bones, it is mostly hairless and has carnivore's sharp teeth, its eyes burn like hot coals in their sunken sockets.
Init please.
 
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The Kid, busy with his search, is slow to react. However, smelling what is coming down the hall, he tries to keep his distance. As he moves to toss a blade at it, he yells, "Priest, what is that thing?"

OOC: Init 5. Move 10' and throw a dagger for skirmish.
 

Kobryn steps forward to engage the creature, swinging his blad overhand. "I'd say it was yer funeral beast," the dwarf spits, "But I think yer already dead."


Init 5, 1-point Power Attack +9 (2d6+11)
AC21, HP36/42
 

Ithiken hears the combat ensue once more, and pulls himself away from the two doors. "By the Host, what now?" He hustles over to get behind The Kid to see how bad the fight gets before deciding whether or not to fire his wand.

(Initiative 14 : Double move action to AD12.)
 
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