Steve Gorak
Adventurer
Keldar dismounts and says grimly:"As long as I stand, I shall hold the trees". Looking at his spellcasting companions, he says:"If there's anything your magic can do to help me, now's a good time to do it."
He then readies his spiked chain, for easy access, gets his bow and starts shooting the charging. ONce the goblins are 20 feet away, he'll grab his chain and wait for them to come into the area he threatens.
[sblock=OCC] Strahd, FYI, Keldar has combat reflexes, so he gets a total of 4 AoO. This will come in handy as the goblins come into his spiked chain's 10ft reach. Also, those goblins loose their dex bonus to AC, so Keldar extra sneak damage (2d6) should apply[/sblock]
[sblock=special_abilities_&_Combat_Stats]
Init: + 3
Attacks:
Melee, Two-handed:
• +1 Spiked chain (viper): +10 to hit, 2d4+7 damage, x2, P, 10 ft reach
Ranged:
• +1 composite longbow (+4 Str): +9 to hit, 1d8+5 damage, x3, P, 110ft range[/indent]
Misc:
• Sneak attack +2d6
• trapfinding
• Evasion
• Trap sense +1
• Uncanny dodge
[/sblock]
He then readies his spiked chain, for easy access, gets his bow and starts shooting the charging. ONce the goblins are 20 feet away, he'll grab his chain and wait for them to come into the area he threatens.
[sblock=OCC] Strahd, FYI, Keldar has combat reflexes, so he gets a total of 4 AoO. This will come in handy as the goblins come into his spiked chain's 10ft reach. Also, those goblins loose their dex bonus to AC, so Keldar extra sneak damage (2d6) should apply[/sblock]
[sblock=special_abilities_&_Combat_Stats]
Init: + 3
Attacks:
Melee, Two-handed:
• +1 Spiked chain (viper): +10 to hit, 2d4+7 damage, x2, P, 10 ft reach
Ranged:
• +1 composite longbow (+4 Str): +9 to hit, 1d8+5 damage, x3, P, 110ft range[/indent]
Misc:
• Sneak attack +2d6
• trapfinding
• Evasion
• Trap sense +1
• Uncanny dodge
[/sblock]
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