Strangest (or the most funny) deaths

Roman

First Post
In one of the campaigns I play in, my wizard died in the last session. His death came during a very deadly battle that claimed the lives of 5 characters in our group of 8, but I think my wizard died in a particularly strange manner:

The party was on a mound that we had to camp on until Sun appears at which point something beneficial was supposed to happen that would put us out of danger. We had to hold the mound with an altar on top against attacking monsters until that time Sunshine broke throught the clouds, which we knew was expected some time that day, but did not know when. The mound was in a valley surrounded by cliffs on four sides with four wide passages between them. On the cliffs, there were enemy archers positioned in an inaccessible and well protected location. There were numerous archers in each fortification in the cliff but only one could shoot from each cliff at a time (a total of 4 archers could shoot at any one time, but if any of them was killed he would be replaced by his companion the next round). The damage from the archers, though by no means negligible to the weaker characters, was not the main problem - the arrows they were shooting required us to make a will save or be blinded and that was the killer. Lower on the ground we were under assault of 5 strange creatures that seemed to be some kind of cross between trolls and umber hulks. They regenerated and had the ability to cause confusion. Unfortunately, acid or fire or electricity did not seem to effect their ability to regenerate. Later on in the battle some kind of griffin-like creature that could call down fire joined in the assault against us. In any case, the battle went on for ages and eventually my wizard despite being protected by improved invisibility was blinded down to 6 hit points at which point he surreptitiously retired from the battle to the edge of the cliff. He had already discovered that the troll/umber hulk creatures have tremor sense and can track him invisible, but he successfully eluded them this time (I think through the use of flying). Unfortunately, this did not help against the archers, who it appears also could see through his invisibility protection, since one of them shot him causing him to fall and drop to -6 hit points. He bled out to death because none of the party members could find him, since he had improved invisibility cast on him! :o

Do you have other strange or funny death stories?
 

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Ewe Shall Die

Probably the funniest D&D death I can remember is when our party was in a tower under siege by barbarians. My character was guarding the front door at the bottom, while most of the others were pelting them with arrows from the roof. One of them ran downstairs to the first floor, where some animals were penned to protect them from wolves, picked up a sheep and dragged it back to the roof to toss down onto the invaders. He made a ranged touch attack and killed the lead barbarian with falling object damage!

When his character came down to get the sheep, mine said, "Hey! No time for love!"
 

Mighty Ferret

This wasn't a character of mine, but a friend's.

It was the first session of a new (2nd Edition) campaign. A group of all first-level PCs ventures out into the woods. A ferret jumps up and attacks the wizard, at which point my friend's character, a rogue, shouts "I'll get it!" and attacks the ferret. He rolls a one. He hits the wizard. He does maximum damage. The wizard dies. The ferret jumps onto the cleric. Another one, another death. With a succession of bad rolls, the rogue managed to take out the entire party except for himself, and even then I think the ferret killed him.
 

Back in 2e an illusionist had an artifact mirror that had a chance of making any illusion spell cast into the mirror become real.

Due to a magic surge caused by a destroyed magic item, the illusionist was Wraithformed. Undaunted, he tried an experiment where he created an illusion of the mirror in the mirror, thus creating a second mirror. It worked. Of course it created a mirror creating a mirror so you go this freaky chain reaction of infinite mirror creations resulting in what I ruled to be the same kind of energy explosion you got from 2 rings of spell turning.

The player rolled the dice, we looked at the table and realized a wraithformed individual had just shunted themselves to the positive material plane. In nanoseconds he was a memory.

The players, 18th+ level, decide to res him. Well, no body so no raise dead. He was low-grade multiple personality-type who answered to a different name every day and stayed wrapped in Change self illusions so they didn't know his real name. 2E didn't have the "describe individual and give manner of death" True Res that 3e does so they decided to go ask his god if they could have him back.

One quick perusal of the D&dG showed he'd chosen a god who did not believe in resurrection and greedily kept all souls that came to him.

With much head scratching, we realized he had managed to kill himself in a way that no one could reverse.
 

Back in the days of 2nd Ed. AD&D I lost a halfling thief. We had entered a dungeon on the behest of a wizard and I quickly discovered it was not my halfling's day. Shortly after entering we found a pittrap with a revolving lid, when (as far as I can remember) the fighter fell in. Well we discussed what to do and my charcter decided to run onto it and leap before I fell in. I almost made it, but rolled just below what I needed.

Then we got out of the trap and began exploring, when my character opened a door. When he stepped in, a corrosive ooze dropped from the ceiling and nearly killed my him. He was luckly enough to survive (he had a single HP left) but his shortsword was nearly useless.

After some more exploring we came into a fight with a group of zombies. He had pilfered a heavy crossbow and tried to aid my comrades from the rear (nearly doing more harm than good :) ), when a zombie sneaked up behind me and lopped his head off with its meatcleaver...

The next session I lost my newly created specialist mage, when he hit a greatclub, swung by a hill giant... My next character was rather long lived though, but ended his days at the snout of a stirge... I got to play my next character in one session, that nearly ended in TPK. I was the only survivor. We stopped playing AD&D then and began playing Vampire: The Dark Ages :)

This summer though, I lost one of my dear roleplaying buddies when he had a heartattack. He was one of my group's most stable players and is sorely missed. R.I.P. Rasmus...
 

Players were exploring a tower from the top down. In one of the upper chambers they came across a plugged hole in the floor. After a lot of frustration they finally managed to open it, but couldn't see inside because it was pitch black. Expecting a great deal of treasure, they lowered the most gung-ho character down into the room, which turned out to be spherical, and smelled of swamp gas. The rambo character decided to light a torch to see better.

Blew the whole top of the tower clean off, along with most of the party.

Definitely a "Yippee ka-yay, mother*$%@*rs!" moment.
 

NG Cleric comes across some "evil-looking, pulsating red runes."

Player: I touch them.

DM: As your hand draws near, the pulsing of the runes intensifies along with the intensity of the red glow...

Player: I touch them.

DM: Your heart begins to rush, matching the intensity of the pulsating runes...

Player: I touch them.

DM (sighing): Save or die.

Player: Failed...

DM: The moron is disintegrated.
 

One of my favourites was this guy named Doug playing a human barbarian. He was known for getting his characters killed (IIRC, his record was 4 in one session) and being a virtually assembly line of character creation.

His barbarian entered an abandoned building filled with webs. He climbed up into the rafters and killed a couple spiders. He then found a hole in the wall with an eggsack inside. He reached in and grabbed the eggsack, causing dozens of spiders to burst forth and poison him to death.

Next!...
 

Running a 2e campaign, and using the "Good Hits and Bad Misses" crit and fumble tables. One of the players rolled a 1, so we had her roll on the fumble chart. The result was "critical hit-self", so another % roll on the crit table for slashing weapons. The result was "00-decapitation". This of course stopped the whole game while we tried to figure out how this could happen. She used a two-handed sword, and was fighting on uneven ground in a narrow passage through some rocks. After reconstructing the "crime scene", we decided it was indeed possible for her to swing her sword, get it wedged in the narrow space then fall forward onto the blade.

She was a good trooper, though. Rolled up another character in 10 minutes and away we went.
 


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