Sparky McDibben
Adventurer
Hey guys,
I'm planning on running some campaigns that require the PCs to explore various areas to gain a sense of control of the situation.
What I need to know is: are there map tools I can share with my players that I can reveal the fog of war at a strategic / operational level? So I can start off just showing a town, and everything else black, and as they choose to explore around the town, start showing stuff the PCs have found or visited?
Thanks!
I'm planning on running some campaigns that require the PCs to explore various areas to gain a sense of control of the situation.
This is what I'm calling the "18th century Monster Hunters" game. I'd like to take 1750's New England and drop a Conjunction of the Spheres on the whole New World. So the PCs start off as capable frontierspeople in the New England town of Sleepy Hollow, then suddenly, everything's cut off from the outside world as monsters start rampaging. I'd be using the rules from Nations & Cannons (a 5E ruleset dealing with 18th century adventuring). So I'd like to start them off in Sleepy Hollow, and then have them start exploring out to nearby towns to see what the situation is there, and what can be done.
What I need to know is: are there map tools I can share with my players that I can reveal the fog of war at a strategic / operational level? So I can start off just showing a town, and everything else black, and as they choose to explore around the town, start showing stuff the PCs have found or visited?
Thanks!