Isn't this actually a pretty old format? I'd argue a bunch of the Judges Guild books from the 1970s would qualify for the adventure setting format, as described.
And while adventure modules are still written and enjoyed to this day, it’s interesting to note that there has been a new sort of adventure supplement being produced which is becoming more and more desirable in the gaming market. Call it an “adventure setting” or a “campaign sourcebook”, but it seems many publishers are turning to this format as a means to provide GMs with an option somewhere between an adventure module and a setting sourcebook. By providing expansive detail about a local area in a world setting, as well as background information on NPCs, monsters in the region, and potential plots, adventure settings offer GMs options to create their own adventures based upon a wealth of material in the supplement.Although the material is designed for Pathfinder RPG, D&D 4E DMs and Dragon Age (. . .)
Isn't this actually a pretty old format? I'd argue a bunch of the Judges Guild books from the 1970s would qualify for the adventure setting format, as described.
Could you explain this in more detail?
Sure! The crunch material - monster stats and magic items for example - are presented in Pathfinder RPG formats. But the fluff - the stories, locales, and NPC descriptions - are great for almost any fantasy role-playing game. There is enough nifty content in this book that it's worth considering, imo, for picking up and converting to other systems like D&D and DragonAge!
So, it's for PF. Thanks. The way you wrote that made it appear it had stat info for D&D 4E and DragonAge also. Is all of the Midgard stuff strictly statted for PF or is it also statted for other systems in some products?