So you've identified four things here:I want the kind of Rogue that kicks people in the face and breaks down reinforced steel doors with one fell swing of his/her greatsword. Or knuckle duster for that matter.
(a) face kicking
(b) breaking doors
(c) greatsword
(d) knuckle duster
(a) is accomplished by letting sneak attack damage come from hand to hand combat. You might need to avoid hijinks with monks, but it's probably alright.
(b) is accomplished simply through a strength build, but can be amped by expertise in Athletics. (Interestingly, during the playlets, they toyed with a "break things" skill. I thought it was awesome, but it didn't make the cut).
(c) is, for me, just not a rouge. It is the space defined by the fighter (or one archetype of the fighter). And, for me, it's anti-rogue. I want a strength rogue with a dagger or short sword, not walloping with a greatsword. Here's a test: do you have images that you can point to of the build, where everyone reading the thread will go "yeah, that's a rogue!" and not "that's a fighter!"?
(d) is back in rogue space, and I think part of what you offer could be a build that uses bludgeoning weapons and gets sneak attack damage.
I get the mechanical feature you are looking for. I just don't see (conceptually) how it works, nor does it fit with what I think of as a rogue as opposed to a fighter (or fighter/rogue).one thing that sets the "Brutal Genius" apart from other Rogues is the fact that it knows how to use heavier weaponry and what's more so, knows how to use it effectively with the Sneak Attack.
I believe you think that; but when you look at the phb, you'll see they precluded even a longsword from counting as a sneak-attack weapon even though rogues are proficient in it! You can have d4, d6, or the rapier d8, but not more.I really don't see how it would be broken if a Rogue chooses a 2H weapon over dual wielding. If anything, it should be notably less effective due to the fact that a Rogues main damage output comes from Sneak Attack and by choosing one weapon instead of two you practically halve your chance to land an attack. A Rogue doesn't really want a weapon that deals as much damage as possible, the Rogue wants as many chances to strike an opponent as possible, to trigger Sneak Attack.
Then start adding in feats: GWF and Polearm master are regularly cited as among the most powerful feats (both are ranked sky blue for the fighter in the ENWorld fighter guide "The Art of War", for example).
Combine that now with a 1-level dip in fighter for the great weapon fighting style, and you are re-rolling all the 1s and 2s on your sneak attack d6s.
It's simply too much, and too easy to break.
I hope this helps.