Prophet2b
First Post
I thought auto-scaling seemed kind of silly, too. And in some cases I think it may be. But in others, I'm not so sure. Take their example of knocking someone into a brazier. I think that the higher DC for being level 7 makes a certain amount of sense if the enemy is also that level. He is (conceivably) more experienced at fighting and possibly better able to avoid the attack.
However, for more "static" events (climbing, swimming, doing stunts off of a wall, etc.) with no enemy around, then I wouldn't necessarily scale the DC.
Also, if the enemy was lower level, then I would probably scale the DC according to the enemy, not the player.
I get the impression that this isn't WotC's intent for this table, but it's what I think (personally) makes the most sense.
However, for more "static" events (climbing, swimming, doing stunts off of a wall, etc.) with no enemy around, then I wouldn't necessarily scale the DC.
Also, if the enemy was lower level, then I would probably scale the DC according to the enemy, not the player.
I get the impression that this isn't WotC's intent for this table, but it's what I think (personally) makes the most sense.