Stupid player tricks!

Moe Ronalds

First Post
Have your players ever done something that you didn't expect? Be it smart or dumb, yeilding results either great or catostrauphic? If so, post 'em!
A few of mine...

Okay, PCs are walking through the first basement level of a fiend-infested dungeon, with walls made out of some sort of obviously evil vegetation. In one room, they come across a man that is gagged and bound, and obviously starving. He looks up at juicy fruits hanging above him ravenously. The fruits are growing out of the walls. I don't know why, but for whatever reason I didn't expect them to feed him the fruits. They did, of course, and of course the fruits were poisonous (5d6 con. damage. Them's some baaad apples.) Then, party samurai who has recently discovered a new, magic weapon, decides to test it out on the corpse of the old man they just killed. The old man, being at -5 constitution, turns into goo.

Same group, I'm player now- one of the other players is GM. We're walking along, and someone has the bright idea of trying to bash a hole in the floor so that we can see if there is a basement. Since the character was a monk, he used his bare hands. Result? Owwwwwww.

Another time, veteran player (the DM in the above example (and, I will add, the guy who suggested they feed the old man the fruit (and, the guy who's character (despite a 12 intelligence) does not wear armor even though his lack of such has gotten him killed already.))) walks into a room. Alone. (Yes, there was a rogue in the party. But aren't barbarians the best scouts? What with the screaming and the greatexes? But I digress) Inside the room he sees a mirror, and the skeletons of several animals littering the floor, apparently in pairs. Now, the player knew what it was, but in a wonderful display of non-metagaming checked himself out in the mirror. Nothing happens, but when the barbarian exits he is literally beside himself. Samurai who had recently turned a man into goo, decides to do as the cryptic voice in his head tells him and go for the one on the right. Who, unfortunately, was the real barbarian. Anyway, the party knocks out both barbarians and decided to inspect their feet and their eyes. This I had completely not anticipated, so I decided to be nice and reward such effort. The un-real barbarian had clean feet, the other barbarian (due to lack of shoes) had filthy feet. Also, due to a long and bloody life, the real barbarian's eyes were very weary. Due to just about no life whatsoever, unreal barbarian's eyes are just kinda glazed.
 

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The PCs find a reptilian city. Apparently these reptilians all get along and live peacefully with one another. While investigating to discover the reason behind this the PCs discover that there are weekly sacrifices to a living god. Upon further investigation they find out that said god is a black dragon.

My Idea of Resolution: Kill the dragon and allow the reptilians to go back to their chaotic nature.

Party's Idea: Have the cleric pray for a reptilian clergy of high standing with a good aligned god.

I let it work, figured that kind of thinking outside the box deserved a reward.
 

I DM'ed a 2nd Ed. game with a thief, paladin, warrior, druid, and wizard.

They have to deal with an assassin guild, decide to pay it a visit. Party wisely decide that silence and sneakyness would be the best approach. While the party waits on the other side of the street, Paladin silently places himself near the door of the guild under a window as backup and waves to the thief.

Said thief crosses the street and... bangs on the front door of guild...

Paladin slaps own forhead with hand...
 

The time: About 7 months ago
The place: The Festering Pit of Fu Leng
The goal: Slay Iuchiban.
i'm running a Rokugan fusion at high/borderline epic levels. The party is about to face the villianous Iuchiban, the ghost of the first blood sorcerer. The party approaches the Festering Pit, where they hear the ghost chanting in a dark tongue. They see the pit boil and bubble, as a hideous arm and head begin to rise from the pit. The party has to do something to distract him, or the foul creature may fully rise.
Acting without first consulting the group, Thalias Darkshine, a elven (and slowly turning into a cat) fighter/rogue backed up a bit, and charged off the ledge and attempted to land on Iuchiban, intending to run him through on the way down.

Rule#1: Never charge and leap on top of a ghost.

Thalius went through the ghost, as is to be expected by anyone rational. That certainly distracted him, though, interrupting the summons. Unfortunately, Iuchiban could cast creeping doom.
They took Thailus home in a sack.

Demiurge out.
 

When I was DM once, I had a player who was searching the walls of a cave for a secret door. I rolled for him behind the DM screen, and rolled a one. So naturally I told him he found a secret door on the wall (there of course was none). We then spent the next 20 min with him trying to figure out how to open the door (this was with his elf theif party member with +10 to search telling him that he didnt find anything).

It was very hilarious and we have laughed about it in all our games since.

TLG
 

Not so much one single event, but in my group's first campaign, one guy played a gnomish sorcercer. And he really, really, Really liked his Fireballs. Really.

He used it for everything, from opening locked dungeon doors, to cutting off escape roots. We kept trying to tell him the Fireball is NOT a utility spell, but to no avail.

Now, he has since then learned the error of his ways, but we still josh him a little bit every now and then about this (sorry, DerianCyphr :D )
 

I once had a fire elemental fighting the party. They weren't doing well (heck, they tried to run away twice but it was faster than them), and the druid tried to throw up a Wall of Ice to keep it at bay. He got hit while casting, and rolled a Concentration check... which scored a 1.

Good idea: sealing off the fire elemental. Bad idea: accidentally creating a dome of ice over yourself and the elemental. Needless to say, there was no druid one round later.

And then there was 'I attack the Vampire' at first level. Read all about it below.
 

I'm the player in this one, Corlon the GM. The setup: My paladin 5/Templar 5 is being fired upon by evil halflings from inside an adamantine war wagon. I can't touch them. I can't find any doors in. What do I do?

I break the wagon open. With a sword. It required a Bull's Strength, the dropping of my shield, and all three daily Smites, but hey, it did the trick. :D
 

Good Idea: casting a fireball at the group of draconics chasing your party.

Bad Idea: casting it targeted on a nearby enemy while the PCs are standing on a wood and rope bridge.
 

s/LaSH said:
And then there was 'I attack the Vampire' at first level. Read all about it below.
If you are talking about "The Comic of my Game", then I would, but the sentence doesn't seem to be linked. There is an image but since it doesn't load and has no alternate my browser isn't displaying it. Link the text, it's better. :)
 

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