RobShanti
Explorer
I'm going to be running a podrace scenario in my Star Wars Fate Accelerated game on Monday that will involve 2 PCs and a group of NPCs (the character sheets for which I will probably give to the other players). I was hoping folks could make some suggestions on how I might structure the race in terms of game mechanics, or story elements to add to it. I'm thinking of using the method suggested on page 20 of the Fate Accelerated rules:
1. A "Contest" with "a series of exchanges" in which each podracer makes an Overcome roll
(a) the victor gains a "point" (two points if the victory was a success with style)
(b) in the event of a tie, no one gains a point but a "twist" occurs in the form of a Situation Aspect (environmental/terrain shift, unanticipated variable, etc.)
2. The first person to win three victories wins the race
I was going to build the NPC podracers AND their pods using the Fate fractal, each pod having a full character sheet with High Concept, Trouble, a Stunt maybe, etc.) and use my usual vehicle/starship rules (in which the pilot may use the higher of his PC's Approach or his vehicle's Approach).
I would love to hear people's thoughts.

1. A "Contest" with "a series of exchanges" in which each podracer makes an Overcome roll
(a) the victor gains a "point" (two points if the victory was a success with style)
(b) in the event of a tie, no one gains a point but a "twist" occurs in the form of a Situation Aspect (environmental/terrain shift, unanticipated variable, etc.)
2. The first person to win three victories wins the race
I was going to build the NPC podracers AND their pods using the Fate fractal, each pod having a full character sheet with High Concept, Trouble, a Stunt maybe, etc.) and use my usual vehicle/starship rules (in which the pilot may use the higher of his PC's Approach or his vehicle's Approach).
I would love to hear people's thoughts.
