Chaldfont
First Post
After seeing Iron Monkey (where the bad guy uses his long silk sleeves to deliver devastating strikes), I've always wanted to have a magical monk robe that allowed a monk to use his unarmed strikes at a reach of 15 feet. You might also give it the ability to billow out and provide a 20% miss chance due to concealment for a certain number of rounds per day.
Another cool item might be a little too low level, but could be modified for any level. In an old Rolemaster supplement, I saw the Ogre Bag. It was a bag from which you could magically dump out two ogres, who would serve you until you commanded them back in the bag. Once placed back in the bag, the ogres would heal completely (even if they had been killed and stuffed back into the bag). What was cool was that the two ogres were the same ones each time and you had to be nice to them to get them to do what you wanted.
Another cheap item would basically be potions of summon monster. Throw them as a grenade like weapon, and when they land, they cast the relevant summon monster spell. The same could be done with summon swarm (imagine throwing a potion at someone and have it break open into a swarm of spiders!).
Another cool item might be a little too low level, but could be modified for any level. In an old Rolemaster supplement, I saw the Ogre Bag. It was a bag from which you could magically dump out two ogres, who would serve you until you commanded them back in the bag. Once placed back in the bag, the ogres would heal completely (even if they had been killed and stuffed back into the bag). What was cool was that the two ogres were the same ones each time and you had to be nice to them to get them to do what you wanted.
Another cheap item would basically be potions of summon monster. Throw them as a grenade like weapon, and when they land, they cast the relevant summon monster spell. The same could be done with summon swarm (imagine throwing a potion at someone and have it break open into a swarm of spiders!).