Suitable dungeon "end boss" (MY PLAYERS STAY OUT)

Magil

First Post
Well, they don't know it yet, but my players are going to have another old-fashioned dungeon crawl soon. The last solo I threw at them ended up somewhat underwhelming, as a level 3 party, they took off 130+ HP in the first round of combat with it. I'm looking to provide a more challenging encounter this time around.

I'm always scared of overtuning, but I think this is what have made my last encounter so underwhelming. They didn't just beat the monster down real fast, the monster hardly did any damage to them. So, I thought I'd get some feedback on this monster before I throw it at them (the name obviously is a placeholder, but I do intend for it to be an ettin):

EttinBoss.png


I'm mostly looking for mechanical feedback--the adventure tools seem to think this is acceptable damage for the level, but I do hope it's not underwhelming this time around!
 

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Quick tip: Make sure you're using the most recent damage calculation rules rules. Last I heard, the old (or new) Monster Builder didn't make use of these rules. I think the idea is that the attacks should average out to Level + 8, but I could be wrong.
 

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