DracoSuave
First Post
DS, its actually not at all as simple as it seems. The problem is RAW is actually contradictory in a fashion that is not easily resolved.
When your summons attacks, YOU are attacking 'through' it. Now, we are supposed to use the 'non temporary' to-hit bonuses, but actually almost everything is situational, in fact EVERYTHING except ability score bonus, level bonus, and any inherent bonuses that might ALWAYS apply.
That 'everything' however, is still... not a lot of bonus.
The point being the attack bonuses have to be established by what the character COMMONLY applies to most of its attacks. Unfortunately this isn't clear. Lets look at implements. When I summon my summons I might use a Tome. After that I may well switch to using a wand. I might then make an attack through the summons. Now, since its MY attack the rules state that I calculate a to-hit bonus. Well, I've already done that, but its not any longer applicable. The bonuses I added weren't temporary but virtually ALL bonuses ARE situational.
You are correct... and incorrect.
Observe.
Yes, the summoning keyword goes 'No, your implement bonus does not count.' This becomes the general rule and template.
However...
Let's look at this excerpt of a typical summon... Summon Angel of Victory, Invoker level 29,
Daily - Divine, Implement, Summoning
This -specific- summoning power has the implement keyword, which means that in its specific case, you DO apply the implement keyword's rules.
When you used the power, you used a tome, let's say it's a tome +5. That means for all attack bonuses the power uses, you can apply +5. Summoning doesn't let you apply the +5 you have at that time, but the Implement keyword allows you to apply the tome's +5. If it did not work this way, it would add your total you have at the time, and then the +5 for the implement keyword, which might make people think it stacked. Fortunately this is not a problem.
EDIT: That might be confusing. Here's an example.
Let's say you have a +7 to hit, not counting your +5 tome, for a total of +12. If you did not forbid temporary bonuses, then you'd use the bonus +12 for the power (it uses attack bonuses and defenses equal to yours). The Implement keyword would then allow you to add the +5 bonus for the tome... for a total attack bonus of +17!?! This is clearly not intended. Instead, it gains the +7, and then the implement keyword kicks in and adds the +5 for the tome you used with the power.
Then, you switch to your wand +6. The summoning, however, does not apply the wand's +6. Remember? Temporary bonus. BUT... the implement keyword STILL adds the tome's +5. Because that is the value of the implement you used the power with.
The Summoning keyword does not make the Implement keyword stop working... but changing implements after the power is used doesn't mean you get to use it with the new implement.
There has been a huge amount of discussion around this. As I said before, the sense of the rule is that the summons is 'attacking' and the power of your summons is dependent on what sort of enhancements etc you had when you summoned it. Certain oddities result though. For instance suppose I use a +6 sword as an implement to summon my summons, now I switch to a +1 Flaming Sword and make an attack through it. Hmmm, nice, I now have a +6 bonus effectively from the +6 implement I used, but I can use the power of my Flaming Sword implement to make the attack a fire attack. You can pull off some rather strange stuff this way.
Power (At-Will ✦ Fire): Free Action. All damage dealt by this weapon is fire damage. Another free action returns the damage to normal.
At no point are you using that +1 flaming sword as an implement with the power. You've already used the +6 sword as the implement, which means at no point can the new sword be dealing damage through that power.
The implement keyword says:
If you wield a magic implement, you can add its enhancement bonus to the attack rolls and the damage rolls of implement powers you use through it (Chapter 3 contains various magic implements, as does Chapter 7 in the Player’s Handbook).
At no point did you use the summoning power through the flaming sword, so therefore at no point can you claim you are dealing damage with that sword, and therefore at no point can you change the damage of that power to fire damage, or add fire to its keywords.
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