Wrahn said:Champions is without a doubt the best superhero game in existence. I dismiss everything else out of hand. Some will tell you it does not meet your criteria as being simple, but the truth is, once you understand the mechanics, it is a simple system, as simple as D&D is anyway.
Hmmm. I don't think I'd say that.
I played Champions starting in 2nd edition, and still play it. It's an excellent system and there are parts of it that are engraved on my cerebellum. Hero is still my default system if I'm trying something new because the mechanics are second nature to all of us in my group so we can ignore those and tell the story we want to tell.
But for elegance, I preferred DC Heroes system. (Haven't looked at the MEGS Blood of Heroes thing.)
The Guardians of Order one--Silver Sentinels--I was in the playtest and parts of it seemed seriously unbalanced to me, and GoO didn't address those issues, it seemed to us.
I hear good things about M&M, but I haven't played it yet.
Tried the two TSR Marvel Superheroes games (dice and cards) but found them lacking. Might just have been an issue of group style.
Villains and Vigilantes was good, though it desperately needed a point-build system.