Super Silly Monster Thread!!!


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DnDChick

Demon Queen of Templates
Creature On A Stick

Here is my submission for the silly monsters.

Creature on a Stick
A creature on a stick is a creature on a stick. Its on a stick.

Creating a Ceature On a Stick
"On a stick" is a template that can be applied to any creature (hereafter referred to as the "base creature"). It uses all the base creature's special abilities, except as noted here.

Special Qualities: A creature on a stick uses all the base creatures special qualities, and gains the following.

On A Stick (Ex): A creature on a stick is on a stick. This provides no bonuses or penalties, and does not affect its combat capabilities in any way.

CR: Same as base creature.

Sample Creature On A Stick
The following example creature on a stick uses an Ettin as the base creature.

Ettin On A Stick
Large Giant
Hit Dice:
10d8+20 (65 hp)
Initiative: +3 (-1 Dex, +4 Improved Initiative)
Speed: 30 ft. (hide armor); base 40 ft.
AC: 18 (-1 size, -1 Dex, +7 natural, +3 hide)
Attacks: 2 greatclubs +12/+7 melee; or 2 longspears +5/+0 ranged
Damage: Greatclub 1d10+6; longspear 1d8+6
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Attacks: Superior two-weapon fighting
Special Qualities: Darkvision 90 ft., on a stick
Saves: Fort +9, Ref +2, Will +3
Abilities: Str 23, Dex 8, Con 15, Int 6, Wis 10, Cha 11
Skills: Listen +10, Search +0, Spot +10
Feats: Alertness, Improved Initiative, Power Attack
Climate/Terrain: Cold and temperate hill, mountains, and underground
Organization: Solitary, gang (2-4), troupe (1-2 plus 1-2 brown bears), _band (3-5 plus 1-2 brown bears), or colony (3-5 plus 1-2 brown bears and 7-12 orcs or 9-16 goblins)
Challenge Rating: 5
Treasure: Standard
Alignment: Usually chaotic evil
Advancement: By character class
 

DnDChick

Demon Queen of Templates
And of course ... The Pink Oozekitty ...

Pink Oozekitty
Tiny Aberration
Hit Dice:
1/2 d8 (2 hp)
Initiative: +2 (Dex)
Speed: 30 ft.
AC: 14 (+2 size, +2 Dex)
Attacks: 2 claws +4 melee, bite -1 melee
melee ; or 6 fleshy tentacles +4 melee, bite -1 melee
Damage: Claw 1d2-4, bite 1d3-4, tentacle (grapple)
Face/Reach: 2 1/2 ft. by 2 1/2 ft./0 ft. (5 ft. with tentacle)
Special Attacks: Improved Grab, smother
Special Qualities: Low-light vision, extra-huggable
Saves: Fort +0, Ref +2, Will +3
Abilities: Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 7
Skills: Balance +11, Climb +3, Escape Artist +10, Hide +15, Move Silently +6, Spot +3
Feats: Weapon Finesse (claw, bite)
Climate/Terrain: Warm air ducts
Organization: Solitary
Challenge Rating: 1/4
Treasure: None
Alignment: Always neutral
Advancement:

A pink oozekitty is formed when an extremely old housecat contracts a degenerative bone disease and, through various treatments, loses its fur. Although a pink oozekitty usually maintains a softened feline shape, it is fully amorphous (“extra huggable”) and can fall into an amoeba-like puddle with a feline face. In its amorphous form, a pink oozekitty can easily flow down drains, through small openings, and under doors.

Combat
A pink oozekitty can attack in a manner similar to a normal housecat, scratching at opponents with its claws or biting, but usually it enters combat in amorphous form. An amorphous pink oozekitty lashes out with pink tentacles of flesh and can engulf opponents its size or smaller.

Improved Grab (Ex): To use this ability, a pink oozekitty must strike an opponent with its tentacle attack. If it gets a hold, it can smother an opponent of up to Large size. A pink oozekitty’s grapple bonus is +0, which includes a +4 racial bonus to grapple checks.

Smother (Ex): A pink oozekitty that succeeds on a grapple check has wrapped itself around its opponents head, or fully engulfed the opponent if it is Tiny or smaller. The opponent is subject to suffocation, and must succeed on a grapple check against the pink oozekitty in order to extricate itself from its fleshy mass.

Extra-Huggable (Ex): A pink oozekitty is amorphous, and is not subject to critical hits or flanking. A pink oozekitty takes half damage from bludgeoning weapons, and receives a +4 racial bonus to grapple checks. The amorphous body of a pink oozekitty can old small objects within its mass; a Tiny-sized pink oozekitty has the same storage capacity as a normal belt pouch.

Skills: Pink oozekitties receive a +4 racial bonus to Hide and Move Silently checks and a +8 racial bonus to Balance checks. They use their Dexterity modifier for Climb checks. A pink oozekitty also has a +8 racial bonus to Escape Artist checks.

The Pink Oozekitty was inspired by Choo-Choo Bear, by R. K. Milholland who produces the webcomic Something Positive. For more on Choo-Choo Bear specifically, go to http://choochoobear.net.
 

DnDChick

Demon Queen of Templates
Someone needs to make a legendary titanic winged abyssal vampire half dragon half medusa tauric thessal-flumph!
 



Galanodel

First Post
Dire Cheese
Tiny Food
Hit Dice : 1d4
Initiative : +0
Speed : 0 feet
AC : 10
Attacks : Stench +2 melee
Damage : Stench 1d4+2
Face/Reach : None
Special Attacks : None
Saves : Fort +0, Ref +0, Will +0
Abilities : Str 0, Dex 0, Con 0, Int 0, Wis 0, Cha 5
Skills* : Lie Still And Do Nothing +15
Feats : Skill Focus (Lie Still and Do Nothing)
Climate/Terrain : The Kitchen
Organization : Solitary, pair, block(3-5)
Challenge Rating : 1/100
Treasure : A hunk of cheese
Alignment : Neutral
Advancement : None

A somewhat bad-smelling hunk of cheese lies in front of you. The holes in it seem to be up in a grin.

COMBAT
Stench- The piece of cheese cannot move or do anything noteworthy. Its stench deals 1d4+2 damage. Fortitude DC 15 negates, or pulling your shirt up over your nose, provoking an attack of oppurtunity.(from the cheese?)
 



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