Super Silly Monster Thread!!!

Psychedelic Dragon
Fine Dragon
Hit Dice : 1/2d12 (3 hp)
Initiative : +7 (+4 imp. init., +3 Dex)
Speed : 10 ft.
AC : 16 (+2 size, +1 natural, +3 Dex)
Attacks : Bite -1 melee
Damage : Bite 1d2 - 4
Face/Reach : 1/2 ft. by 1/2 ft./ 0 ft.
Special Attacks : Breath weapon
Saves : Fort +2, Ref +5, Will +2
Abilities : Str 3, Dex 17, Con 10, Int 1, Wis 11, Cha 2
Skills* : Spot +4
Feats : Improved Initiative
----
Climate/Terrain : Any land and underground
Organization : Solitary, pair, freakout (3-6) or disco (7-42)
Challenge Rating : 1/6
Treasure : Standard
Alignment : Always chaotic neutral
Advancement :1-2 HD (Diminutive), 3 HD (Tiny)

A psychedelic dragon is a many-colored, garish creature.
COMBAT
They breathe to stun, then flee, biting only if cornered.
Breath Weapon (Su) : 20' cone of colors and patterns, stuns 1 round (DC 10 Reflex negates).


Daemon, Greater (Chair - On (Yugoloth))
Sitman of the Lower Planes
Medium-size Outsider (Evil)

Hit Dice : 12d12 + 6 (84 hp)
Initiative : +7 (+4 imp. init., +3 Dex)
Speed : 40 ft.
AC : 26 (+13 natural, +3 Dex)
Attacks : Bite +17 melee
Damage : Bite 2d8 + 5
Face/Reach : 5 ft. by 5 ft. / 5 ft.
Special Attacks : Breath weapon, spell-like abilities
Saves : Fort +2, Ref +5, Will +2
Abilities : Str 20, Dex 17, Con 10, Int 13, Wis 11, Cha 2
Skills* : Spot +24, Listen +24, Swim +48
Feats : Improved Initiative, Power Attack, Toughness (x2)
----
Climate/Terrain : River Stinx
Organization : Solitary
Challenge Rating : 12
Treasure : Standard
Alignment : Always neutral evil
Advancement : -

Chair - On rides a floating chair through the debilitating River Stinx (effects as Chair - On's breath weapon, but DC 12). It does not affect fiends.
COMBAT
He breathes to incapacitate, then attacks.
Breath Weapon (Su) : River Stinx water, 60' cone : DC 16 Ref or 1d4 temporary Dex damage .
Spell - Like Abilities : 1/day - magic missile, stinking cloud, cloudkill, chain lightning, phantasmal killer, mind fog.
 
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Thanks :)

I fixed the face/reach on Chair - on, the yugoloth Sitman of the Lower Planes, from 1/2 ft. by 1/2 ft./ 0 ft. to 5 ft. by 5 ft. / 5 ft.

And the reason I did these : well, I was doing doodles on my computer and invented a psychedelic dragon. When I posted it, I thought "Chair - On" would be funny (plus, I think yugoloths/daemons are really cool).
 

Chair - On's Steed : Chair - on rides an animated chair (Medium animated object). It has the following statistics : CR 2; Medium-size construct; HD 2d10; hp 11; Init +0; Spd 30 ft.; AC 14, touch 10, flat-footed 14; Atk +2 melee (1d8+1, slam); SQ construct traits, hardness; AL N; SV Fort +0, Ref +0, Will -5; Str 12, Dex 10, Con -, Int -, Wis 1, Cha 1.


(This is a standard animated object except for its increased damage from d6 to d8; Copy & Pasted with a few changes from the wotc site).
 
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Clay_More

First Post
Hey, I had a thought about making a Banshee's Banjo, even though its not a creature.

The Banjo would cause a Wail of the Banshee effect if played by someone who had recently lost his wife and son, and had his house taken over by the bank. Bonus DC if he had also had his dog run over...

And yes Boz, us Danes are a barrel of laughs..... Most of us, anyways...
 



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