Khisanth the Ancient
Explorer
Psychedelic Dragon
Fine Dragon
Hit Dice : 1/2d12 (3 hp)
Initiative : +7 (+4 imp. init., +3 Dex)
Speed : 10 ft.
AC : 16 (+2 size, +1 natural, +3 Dex)
Attacks : Bite -1 melee
Damage : Bite 1d2 - 4
Face/Reach : 1/2 ft. by 1/2 ft./ 0 ft.
Special Attacks : Breath weapon
Saves : Fort +2, Ref +5, Will +2
Abilities : Str 3, Dex 17, Con 10, Int 1, Wis 11, Cha 2
Skills* : Spot +4
Feats : Improved Initiative
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Climate/Terrain : Any land and underground
Organization : Solitary, pair, freakout (3-6) or disco (7-42)
Challenge Rating : 1/6
Treasure : Standard
Alignment : Always chaotic neutral
Advancement :1-2 HD (Diminutive), 3 HD (Tiny)
A psychedelic dragon is a many-colored, garish creature.
COMBAT
They breathe to stun, then flee, biting only if cornered.
Breath Weapon (Su) : 20' cone of colors and patterns, stuns 1 round (DC 10 Reflex negates).
Daemon, Greater (Chair - On (Yugoloth))
Sitman of the Lower Planes
Medium-size Outsider (Evil)
Hit Dice : 12d12 + 6 (84 hp)
Initiative : +7 (+4 imp. init., +3 Dex)
Speed : 40 ft.
AC : 26 (+13 natural, +3 Dex)
Attacks : Bite +17 melee
Damage : Bite 2d8 + 5
Face/Reach : 5 ft. by 5 ft. / 5 ft.
Special Attacks : Breath weapon, spell-like abilities
Saves : Fort +2, Ref +5, Will +2
Abilities : Str 20, Dex 17, Con 10, Int 13, Wis 11, Cha 2
Skills* : Spot +24, Listen +24, Swim +48
Feats : Improved Initiative, Power Attack, Toughness (x2)
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Climate/Terrain : River Stinx
Organization : Solitary
Challenge Rating : 12
Treasure : Standard
Alignment : Always neutral evil
Advancement : -
Chair - On rides a floating chair through the debilitating River Stinx (effects as Chair - On's breath weapon, but DC 12). It does not affect fiends.
COMBAT
He breathes to incapacitate, then attacks.
Breath Weapon (Su) : River Stinx water, 60' cone : DC 16 Ref or 1d4 temporary Dex damage .
Spell - Like Abilities : 1/day - magic missile, stinking cloud, cloudkill, chain lightning, phantasmal killer, mind fog.
Fine Dragon
Hit Dice : 1/2d12 (3 hp)
Initiative : +7 (+4 imp. init., +3 Dex)
Speed : 10 ft.
AC : 16 (+2 size, +1 natural, +3 Dex)
Attacks : Bite -1 melee
Damage : Bite 1d2 - 4
Face/Reach : 1/2 ft. by 1/2 ft./ 0 ft.
Special Attacks : Breath weapon
Saves : Fort +2, Ref +5, Will +2
Abilities : Str 3, Dex 17, Con 10, Int 1, Wis 11, Cha 2
Skills* : Spot +4
Feats : Improved Initiative
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Climate/Terrain : Any land and underground
Organization : Solitary, pair, freakout (3-6) or disco (7-42)
Challenge Rating : 1/6
Treasure : Standard
Alignment : Always chaotic neutral
Advancement :1-2 HD (Diminutive), 3 HD (Tiny)
A psychedelic dragon is a many-colored, garish creature.
COMBAT
They breathe to stun, then flee, biting only if cornered.
Breath Weapon (Su) : 20' cone of colors and patterns, stuns 1 round (DC 10 Reflex negates).
Daemon, Greater (Chair - On (Yugoloth))
Sitman of the Lower Planes
Medium-size Outsider (Evil)
Hit Dice : 12d12 + 6 (84 hp)
Initiative : +7 (+4 imp. init., +3 Dex)
Speed : 40 ft.
AC : 26 (+13 natural, +3 Dex)
Attacks : Bite +17 melee
Damage : Bite 2d8 + 5
Face/Reach : 5 ft. by 5 ft. / 5 ft.
Special Attacks : Breath weapon, spell-like abilities
Saves : Fort +2, Ref +5, Will +2
Abilities : Str 20, Dex 17, Con 10, Int 13, Wis 11, Cha 2
Skills* : Spot +24, Listen +24, Swim +48
Feats : Improved Initiative, Power Attack, Toughness (x2)
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Climate/Terrain : River Stinx
Organization : Solitary
Challenge Rating : 12
Treasure : Standard
Alignment : Always neutral evil
Advancement : -
Chair - On rides a floating chair through the debilitating River Stinx (effects as Chair - On's breath weapon, but DC 12). It does not affect fiends.
COMBAT
He breathes to incapacitate, then attacks.
Breath Weapon (Su) : River Stinx water, 60' cone : DC 16 Ref or 1d4 temporary Dex damage .
Spell - Like Abilities : 1/day - magic missile, stinking cloud, cloudkill, chain lightning, phantasmal killer, mind fog.
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