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Superheroes of the Trust Game Thread III

"While I'm not the biggest expert in the world, I've never seen a blaster cannon shoot anything that can move in a circle."

I don't get it. Is he trying to be funny or something.
 

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"While I'm not the biggest expert in the world, I've never seen a blaster cannon shoot anything that can move in a circle."

I don't get it. Is he trying to be funny or something.


"There are stranger guns out there. They won't notice in the confusion...and you really should kill the security camera's anyway."


(Guided energy blasts? If a power can do it, a gun can too. I have no idea how your power would actually make sense either, but however it works, someone could build a gun that does that...

I'm trying to accommodate those who want things very realistic, but I think I've strayed far enough from 4 color already. I get that the "Superhero team that dabbles in the secret international terrorism / espionage / etc. scene" concept mashes a couple genre's together to the extent that you might not trust that I'm not going to screw you for having flimsy disguises (as in, very minor tweaks rather than this stuff) like you might assume in a true four color game, but I don't want to go so far as having airtight scientific descriptions of absolutely everything. Its not full-on comic book logic land, but its not total Milspec or Hard SciFi either. )
 

"There are stranger guns out there. They won't notice in the confusion...and you really should kill the security camera's anyway."

Star frowns, "I guess." I don't like the idea of some trinket doing what I burned for.


I'm trying to accommodate those who want things very realistic, but I think I've strayed far enough from 4 color already. I get that the "Superhero team that dabbles in the secret international terrorism / espionage / etc. scene" concept mashes a couple genre's together to the extent that you might not trust that I'm not going to screw you for having flimsy disguises (as in, very minor tweaks rather than this stuff) like you might assume in a true four color game, but I don't want to go so far as having airtight scientific descriptions of absolutely everything. Its not full-on comic book logic land, but its not total Milspec or Hard SciFi either. )

(Well, I was sort of wondering if disguising would involve some sort of trade off from our normal abilities.

But mostly, Star just looks for things to go wrong.)
 

"I suppose we ought to practice with our props. Wouldn't want to drop the facade by accident." She secretly hopes that her 'gravity gun' looks like Doctor Who's sonic screwdriver.

"Let's see what else we can find on Mr. Markum," she says, as she plays with the computer in front of her. "Likes, dislikes, particularly his habits. Things that'll draw him in, things that will drive him away. Let's see what information we 'ave on the bugger... and maybe we can nick some files from the CIA."

OOC: In case a Computer skill check is necessary, Skylark is at +11. I haven't figured out Invisible Castle yet, so may I ask the GM to make the roll?

 
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"There are stranger guns out there. They won't notice in the confusion...and you really should kill the security camera's anyway."


(Guided energy blasts? If a power can do it, a gun can too. I have no idea how your power would actually make sense either, but however it works, someone could build a gun that does that...

I'm trying to accommodate those who want things very realistic, but I think I've strayed far enough from 4 color already. I get that the "Superhero team that dabbles in the secret international terrorism / espionage / etc. scene" concept mashes a couple genre's together to the extent that you might not trust that I'm not going to screw you for having flimsy disguises (as in, very minor tweaks rather than this stuff) like you might assume in a true four color game, but I don't want to go so far as having airtight scientific descriptions of absolutely everything. Its not full-on comic book logic land, but its not total Milspec or Hard SciFi either. )

"You should see the wall of the weird weaponry Aegis has. Some of those guns boggle the mind." she chuckled. "I bet the Trust has an even weirder trophy case"
 

"I suppose we ought to practice with our props. Wouldn't want to drop the facade by accident." She secretly hopes that her 'gravity gun' looks like Doctor Who's sonic screwdriver.

"Let's see what else we can find on Mr. Markum," she says, as she plays with the computer in front of her. "Likes, dislikes, particularly his habits. Things that'll draw him in, things that will drive him away. Let's see what information we 'ave on the bugger... and maybe we can nick some files from the CIA."

OOC: In case a Computer skill check is necessary, Skylark is at +11. I haven't figured out Invisible Castle yet, so may I ask the GM to make the roll?


Black says "He's a good agent. Cautious, always looking at the angles. Good fighter, but mostly because he plans ahead. He's married with two kids, and his family thinks he's a businessman. He's a competent hacker, but not amazing. He stays below the radar with numerous rotating low-profile cover identities, and he hates unfamiliar territory. He likes to really get to know an area -- be it a meeting zone, a drop spot, or whatever -- before using it. He's good at making away territory into home territory. He's a bit more willing to fight rather than run than most such agents, but that's because he usually has contingencies to get the upper hand, and if he can get away with killing an enemy rather than escaping, he'll do it."
 

"Cautious doesn't sound too good for us."

"Is there any sort of spy signal or something that he'd recognize? I wish I'd watched that one TV show..."
 
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"Well, if we had something of his, we could use that to begin tracking him." Hope offers.

It can't be worse than Ares weapon. she thinks to herself.
 

"Cautious doesn't sound too good for us."

"Is there any sort of spy signal or something that he'd recognize? I wish I'd watched that one TV show..."

"A signal? No, but he does keep in contact with the CIA somehow. According to these files, he does have some kind of contact with the US Embassy in Beijing, which is the next city over from Tianjin, a little to the Northwest."
 

"Anyone up for a bit of peeping in on the US Embassy?" muses Skylark, peevishly. "Truth be told, seems it's the only real lead we 'ave going in. Unless we can beat the streets like inspectors or somethin'. Do ye suppose we could find a way to 'ack the Embassy's communications and security?"
 

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