James Heard
Explorer
Spirit has +6 with Streetwise. She's a Mafia Mad Scientist Princess of a sort, after all. Since I already gutted her feats that made some of her other skills more sensible, and since everyone REALLY wants Spirit there to take the bullet for them, I could do something like drop the Attractive for Interpose (Spirit would still be superhero hot, but not particularly suited to taking advantage of it) and her ranks of Bluff (since she's no longer doing it even as well as Taking 10 with it all the time) and pumping up her Streetwise with those ranks. I think it would be a bit less of the "Oh noes! My family runs with gangsters!" and more of the "It took a while for me to recognize my Uncle Tony as Tony Soprano, but eventually it was pretty clear that all those overheard late night conversations were an informative road map of organized crime."Elric said:Also, I think the group lacks Knowledge: Streetwise and you'd be a sensible character to have take it (hint, hint)
James: You need to specify a reasonably common attack form that defeats Insubstantial.
Also, I already mentioned this, so sorry for repeating myself, but you should really buy back Interpose.
Does
"AP: Insubstantial (Out of Phase) 4 (1pp) (Vibration powers affect Spirit normally while in her insubstantial state by creating micro-shockwaves that cross dimensional boundaries)"
work?