As you design or imagine your character, you decide that it would be appropriate for him to take 1-5 levels in another class to supplement his core class progression. For example, he's mostly a wizard but he's dabbled in the rogueish skills, or he's a dedicated fighter but he's got a couple of sorcerer spells in his blood. It might be one level of barbarian culture as part of his origin, or three levels as a lay priest-cleric that he's picked up along the way. ... We want to know about the so-called flavor multiclassing enhancement, not the dedicated career choice multiclassing.
(Set aside experience point penalty considerations for unequal leveling; we're not concerned with those game mechanics in this poll.)
(Set aside experience point penalty considerations for unequal leveling; we're not concerned with those game mechanics in this poll.)