Greybar
No Trouble at All
Okay, good arguments.
So, this is good for a "Horatio at the Bridge" type situation. If anyone just moves up and hammers on you, you suck it up. But if they're trying to get past you, then you get swipes at them.
Now combine that with "Large and In Charge" and "Combat Reflexes" and a big guy could do some serious hurt. You've got to draw an AoO to get in with a normal-range weapon, and he's got a +4 dodge bonus for your ranged and reach weapons. Plus, he's got a reasonable chance to keep you from closing.
Yet another reason to have the heroes carrying more than one melee and one ranged weapon.
Hmm... GM ideas percolating.
John
So, this is good for a "Horatio at the Bridge" type situation. If anyone just moves up and hammers on you, you suck it up. But if they're trying to get past you, then you get swipes at them.
Now combine that with "Large and In Charge" and "Combat Reflexes" and a big guy could do some serious hurt. You've got to draw an AoO to get in with a normal-range weapon, and he's got a +4 dodge bonus for your ranged and reach weapons. Plus, he's got a reasonable chance to keep you from closing.
Yet another reason to have the heroes carrying more than one melee and one ranged weapon.
Hmm... GM ideas percolating.
John