Asisreo
Patron Badass
I don't think its the resolution of the effects that are the most time consuming, barring very complex effects, but I think the biggest form of time-loss, especially the unfun kind, is making the decision in the first place.
A wizard that really knows their spells and know their rulings like the back of their hands can make pretty snap decisions even when things change just before their turn. But a wizard that doesn't know their spells very well or get common rulings wrong alot can slow down play.
A fighter has way less decision points in combat, and their decisions don't need to take much into consideration.
If a wizard is fighting against a dumb ogre, they might want to target intelligence saves or wisdom saves. Likewise, if they're fighting a fellow caster, they might want to go for constitution or dexterity.
A fighter will fight relatively the same way regardless of what their enemy looks/acts/seem like and the stats of the enemy matter much less.
A wizard that really knows their spells and know their rulings like the back of their hands can make pretty snap decisions even when things change just before their turn. But a wizard that doesn't know their spells very well or get common rulings wrong alot can slow down play.
A fighter has way less decision points in combat, and their decisions don't need to take much into consideration.
If a wizard is fighting against a dumb ogre, they might want to target intelligence saves or wisdom saves. Likewise, if they're fighting a fellow caster, they might want to go for constitution or dexterity.
A fighter will fight relatively the same way regardless of what their enemy looks/acts/seem like and the stats of the enemy matter much less.