The numbers don’t add up to 100% because people are sleeping, eating, maybe watching TV. A little less of respondents said they are spending 6.9% of their free time on tabletop games. A little more of respondents said they are spending 25.5% of their free time on them. And so on. It’s a very beautiful bar graph.
Also, I'm confused about their claim that WotC revenue increased by 46% since 2020 when their chart definitely does NOT show that (unless there was a massive drop between 2019 and 2020, which I doubt). There was a 46% increase from 2016 to 2022, which is still impressive but tracks much more to 5e's increase than the pandemic influence. (I'm not familiar with MtG to know what it was doing during that time.)
So WotC increased revenue about 3% during the pandemic, not 46% - at least according to their own chart unless I missing something.
Unless they raised their prices the inflation rate isn't a big deal. They sold more books at the same price point they had before the pandemic. I know the 5E books didn't go up. I don't know about Magic prices though.
Feels like there is some miscommunication along the way here: latest number O could find was that D&D, specifically, was up big in Q1 2023 over Q1 2022, so they might talking D&D specifically, not WotC as a whole.