D&D 5E Survivor 5E - Rules Options and Variants - FEATS WINS!

CleverNickName

Limit Break Dancing
Action Options 28
Automatic Success 15
Building Strongholds 37
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 18
Facing 20
Fear and Horror 14
Feats 26
Healer's Kit Dependency 35
Healing Surges 15
Hero Points 16
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20
Inspiration 24
Level Advancement without XP 23
Loyalty 16
Massive Damage 21
Milestone XP 3
Mixing Potions 31+1=32
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 28-2=26 The root cause of every broken character build.
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 8
 

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chrisrtld

Adventurer
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 18
Facing 20
Fear and Horror 12
Feats 26
Healer's Kit Dependency 35
Healing Surges 15
Hero Points 16
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20
Inspiration 24
Level Advancement without XP 23
Loyalty 16
Massive Damage 21
Milestone XP 3
Mixing Potions 32
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 26
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 8
 

Zio_the_dark

The dark one :)
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 18
Facing 20
Fear and Horror 12
Feats 26
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20
Inspiration 24
Level Advancement without XP 23
Loyalty 16
Massive Damage 21
Milestone XP 3
Mixing Potions 32
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 26
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 8
 

Omand

Hero
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 18
Facing 20
Fear and Horror 12
Feats 26
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 20 - 2 = 18
Inspiration 24
Level Advancement without XP 23
Loyalty 16
Massive Damage 21
Milestone XP 3
Mixing Potions 32 + 1 = 33
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 26
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 8
 

akr71

Hero
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 16
Facing 20
Fear and Horror 12
Feats 26
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 23
Loyalty 16
Massive Damage 21
Milestone XP 3
Mixing Potions 33
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 27
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 8
 

CleverNickName

Limit Break Dancing
Action Options 28
Automatic Success 15
Building Strongholds 38
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 16
Facing 20
Fear and Horror 12
Feats 26
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 23
Loyalty 16
Massive Damage 21
Milestone XP 3
Mixing Potions 33+1=34
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 27-2=25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 8
 


OB1

Jedi Master
Action Options 28
Automatic Success 15
Building Strongholds 39
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21
Equipment Sizes 16
Facing 20
Fear and Horror 12
Feats 26
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 23+1=24
Loyalty 16-2=12
Massive Damage 21
Milestone XP 3
Mixing Potions 34
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 6
 

Yardiff

Adventurer
Action Options 28
Automatic Success 15
Building Strongholds 39
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 21+1=22
Equipment Sizes 16
Facing 20
Fear and Horror 12
Feats 26
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 23+1=24
Loyalty 16-2=12
Massive Damage 21
Milestone XP 3-2=1
Mixing Potions 34
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 17
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 20
Wands Don't Recharge 6
 

Action Options 28
Automatic Success 15
Building Strongholds 39
Cleaving Through Creatures 16
Crafting Magic Items 20
Customizing Ability Scores 14
Encumbrance 22
Equipment Sizes 16
Facing 20
Fear and Horror 12
Feats 26
Healer's Kit Dependency 36
Healing Surges 15
Hero Points 14
Hitting Cover 20
Honour 16
Initiative Variants 21
Injuries 18
Inspiration 24
Level Advancement without XP 24
Loyalty 14 - correction for #208
Massive Damage 21
Milestone XP 1
Mixing Potions 34
Morale 27
More Difficult Magic Item Identification 30
Multiclassing 25
Playing on a Grid 19
Plot Points 21
Proficiency Dice 27
Renown 18
Rest Variant - Gritty Realism 24
Scroll Mishaps 26
Selling Magic Items 15
Skill Variants 20
Slow Natural Healing 20
Training to Gain Levels 21
Wands Don't Recharge 6
 

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