SW Illusion Power Issue

SeventhZombie

First Post
'm running a Savage Worlds Supers game using the SP Companion. One of my players took the first level of the Illusion power and we've run into a snag. During the last game he wanted to confuse a villain in combat by duplicating one of his fellow heroes already in the fight. The power is very...sparse. I suggests that you can blur out objects while making a duplicate of the object but it doesn't say much else. Nor does it give a check to see if the illusion is believed except in one of the modifiers. Does anyone use alternate rules or have a house rule to suggest?
 

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Here is a thread from their boards talking about illusions. It may not be on point, but if you post your question there I suspect you will get a quick response.

Great White Games/Pinnacle Entertainment Group :: View topic - Illusions?

Yeah, I would start a new post. The OP of the linked thread was discussing Illusions using the power system from the Explorer Edition to which the answer was trappings of Obscure (w/ a possible alteration to the area affected), Puppet (for getting them to react physically), etc.
 

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