SW saga edition overview at WotC

trancejeremy said:
Sounds like this will be more like d20 Modern - a small group of base classes, with "talents" used to sort of customize them
One can hope, but I wouldn't bet my life savings that future supplements would not contain new base classes.

I do hope they loosen the mimimum level restriction on prestige classes, or introduced d20 Modern style advanced classes.
 

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Ranger REG said:
I do hope they loosen the mimimum level restriction on prestige classes, or introduced d20 Modern style advanced classes.
I'd prefer not to need prestige classes, rather that with the existing classes feats and skills I could already build whatever SW character I wanted to, but not everyone shares that leaning. :\
 

MoogleEmpMog said:
Did you deliberately pick an example directly taken from the movies (that is, Anakin emergency-lands a CAPITAL SHIP from ORBIT in Episode III), making your post a sarcastic knock on people who would complain that hit points aren't 'realistic' enough for Star Wars?

The legal thing was a typo :)

I wasn't trying to be sarcastic. I was just stating an opinion that I feel high tech combat isn't suited for the hit point system. I think it works fine with heroic fantasy, not higher tech settings. I forgot about the capital ship landing on Coruscant when I made the post, I was thinking more in the lines that the fire damage and the falling damage from say 100 ft wouldn't be enough to kill a character with high hit points and high Fort save like a fighter type class.

Listen, I don't want this thread to digress into a WP/VP vs hit point argument. My main point was I don't think the WP/VP point idea needs to be changed from the Star Wars d20 RPG. As someone mentioned on the Living Force board on the WOTC boards, I'll probably buy the Sage edition if its supported by the RPGA.

Mike
 

ValhallaGH said:
I'd prefer not to need prestige classes, rather that with the existing classes feats and skills I could already build whatever SW character I wanted to, but not everyone shares that leaning. :\
Meh. Been down that road before, with regards to how armor should be applied in the Star Wars game. ;)

Prestige classes, as well as base classes, would allow one to have feat as a class feature without having to meet prerequsites as normal. That's why in 3e, a monk can have Stunning Fist feat at 1st level, while others have to wait until they acquire BAB +8 (one of the feat's prerequisites).

Classes could also allow benefits that are tied to their class level, like using level as bonus, be it +1/level or +1/5 levels.

And unlike character kits of 2e, at least you are paying something for those benefits (like XP-level advancement), instead of taking on Special Hindrances, which are unbalancing.
 

Ranger REG said:
Meh. Been down that road before, with regards to how armor should be applied in the Star Wars game. ;)
I didn't say I expected it, just that I would prefer it if the system were designed so that I could build any appropriate character and have it work (with varying success) at just about any character level.

I don't want my mandalorian warrior to have to wait to get into the Mandalorian Soldier prestige class at level 10 (or 3 or whatever) before he can actually wear his mandalorian armor. I want him to be able to do that from level 1.
Yes, I know that he can (or probably can). I've read the posts by Owen and Rodney and am aware that this particular issue has been addressed. I'm using it as an example to illustrate my concern.

My point is that I hope that the classes, skills and feats are flexible and comprehensive enough to allow the creation of almost any SW character at level one. I don't expect them to be Yoda but I hope I can make proto-Yoda, -Chewie, -Han, -Kenobi, -Vader, -Maul, -Hoth or any other SW archetype.
 

ValhallaGH said:
My point is that I hope that the classes, skills and feats are flexible and comprehensive enough to allow the creation of almost any SW character at level one. I don't expect them to be Yoda but I hope I can make proto-Yoda, -Chewie, -Han, -Kenobi, -Vader, -Maul, -Hoth or any other SW archetype.
That assumes no one want WotC to make Star Wars splatbooks. :]

In the case of a Mandalorian Warlord PrC, he could have access to feats that would not be available to a Correllian soldier, who must fulfill feat's prerequisites as normal. ;)
 

Ranger REG said:
In the case of a Mandalorian Warlord PrC, he could have access to feats that would not be available to a Correllian soldier, who must fulfill feat's prerequisites as normal. ;)

Better to just create regional feats IMO
 

Ranger REG said:
That assumes no one want WotC to make Star Wars splatbooks. :]
*chuckles* It assumes nothing. It's a simple statement of desire. I'd like for a game system to be able to allow me to play anywhere in the setting.

If I need eight supplemental books to play some of the most common character types then I'll simply never invest in the setting, no matter how good it is. I don't need more classes, I've got enough of those and can make-up for the ones I lack, I need more setting information and adventure ideas.

I've got several dozen gaming books, most with a chapter or more devoted to prestige classes. I don't use any of those chapters more than twice a year. I consider those chapters to be a waste of paper (and money); I'd rather the one-trick abilities be a feat or skill check than the central feature of an unnecessary prestige class.
In the case of a Mandalorian Warlord PrC, he could have access to feats that would not be available to a Correllian soldier, who must fulfill feat's prerequisites as normal. ;)
Who said Warlord? And why can't a Correllian have Mandalorian training? Mandalorians will accept anyone that can prove themselves into Mandalorian culture, regardless of gender or species. They're one of the most egalitarian societies in the galaxy. Also ruthless and aggressive but no one is perfect. ;)
 

ValhallaGH said:
Who said Warlord? And why can't a Correllian have Mandalorian training? Mandalorians will accept anyone that can prove themselves into Mandalorian culture, regardless of gender or species. They're one of the most egalitarian societies in the galaxy. Also ruthless and aggressive but no one is perfect. ;)
O-kayyy. :\

I do not mean Corellian or Mandalorian by their cultural ethnicity but by their allegiance. Do you think our US military is willing to teach a Hamas soldier, for example?

PrC also allow restriction in the form of requirements, not just mechanical requirements but also roleplaying requirements. A Mandalorian Warlord PrC, for example, would require that one be serving in the Mandalorian military for some time and swore allegiance.
 


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