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Swallow Whole

klofft

Explorer
So some of my PCs might get swallowed whole tonight. :)

If a character dies from this, what ruling would you offer for their gear (I'm unaware of an official rule here)? My players are not exactly ghouls, but one of the characters carries BOTH of the party's bags of holding - I suspect they'd want the contents back. If they cut open the dead beastie, would the gear be viable? Should it require saving throws? What about the body? Is it Raise-able?

Thanks in advance.
C
 

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I'd think once the items are *ahem* unattended, they'd become subject to (in this example, a neolithid) "2d8+15 points of crushing damage plus 2d6 points of acid damage per round from stomach secretions."

"Smashing an Object
...Smashing an object is a lot like sundering a weapon or shield, except that your attack roll is opposed by the object’s AC. Generally, you can smash an object only with a bludgeoning or slashing weapon."

"Energy Attacks
Acid and sonic attacks deal damage to most objects just as they do to creatures..."

"Immunities
Objects are immune to nonlethal damage and to critical hits."

"Damaged Objects
A damaged object remains fully functional until the item’s hit points are reduced to 0, at which point it is destroyed.

Damaged (but not destroyed) objects can be repaired with the Craft skill."
 

It is not even the crushing damage. It is the acid that really hurts. Since acid ignores hardness and is one of the damage types that is not divided before being applied, it would be completely reasonable for your equipment to be completely destroyed. Each round of exposure, if taken on averages, would deal 7 points of acid plus the crushing. So say 10. Even a +5 two-handed sword has something along the order of 15 hit points, I believe, so unless they are REALLY fast about retrieving the stuff it would be history.

Ouch.
 

So I think the question becomes, what happens to the contents of the BoH once dissolved? is it released into the gut or is it scattered on the astral?

klofft said:
What about the body? Is it Raise-able?

After -10 the body becomes an object and follows the same rules.

Raise says: "While the spell closes mortal wounds and repairs lethal damage of most kinds, the body of the creature to be raised must be whole. Otherwise, missing parts are still missing when the creature is brought back to life."

'Whole' is a bit of a sticking point. Is a body that is missing most of it's largest organ (the skin) still whole?
 

mirivor said:
Since acid ignores hardness[...]
Acid damage doesn't ignore hardness. To quote the FAQ:
Hardness applies to acid and sonic attacks. These attacks deal normal damage both to creatures and to objects, and thus would deal normal damage to an animated object (less the effect of the hardness).
 

werk said:
I'd think once the items are *ahem* unattended, they'd become subject to (in this example, a neolithid) "2d8+15 points of crushing damage plus 2d6 points of acid damage per round from stomach secretions."

"Smashing an Object
...Smashing an object is a lot like sundering a weapon or shield, except that your attack roll is opposed by the object’s AC. Generally, you can smash an object only with a bludgeoning or slashing weapon."
Since crushing damage is neither bludgeoning nor slashing damage, I'd say that "generally" you wouldn't have to worry about crushing damage doing much to your items (unless they're fragile to begin with).
 

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