[SWd20]Off on the Rim OOC(Full)


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Originally Posted by Ankh-Morpork Guard
I'd prefer it if you all used the format that Festy_Dog did on the first page.

Aw shucks, now I feel special. :D

Originally Posted by Brother Shatterstone
I'm not sure what the difference between Festy Dog's and my sheet are? *looks lost* I'm pretty sure when I stole it I kept it all their.

LOL, I'm flattered. :rolleyes:
 


Brother Shatterstone said:
I agree on that, but if we steal one theirs no chance that the tools will be onboard... Then again we might never need them, but adrift in space can be boring.

Buy the basic tool kit for repairs, and that will work for any ship we obtain, legally or no.
 

Right, Daos has been posted in the Rogue's Gallery Thread. Ankh-Morpork, I have a question: If I wish to make my character "near" human instead of human, could I pull off a trade such as the extra skill point/level in exchange for low-light vision? If not, the near-humanness can be simply asthetic, but I think low-light vision is cool. ;)

And a question for Paxus: When the customization rules say "one quarter base price", is that the price for a basic weapon or does mastercrafting factor into it? I.e, for a Mastercraft Vibroknife (200x2=400 credits) is it 50 or 100?
 

Thomas Hobbes said:
And a question for Paxus: When the customization rules say "one quarter base price", is that the price for a basic weapon or does mastercrafting factor into it? I.e, for a Mastercraft Vibroknife (200x2=400 credits) is it 50 or 100?

I can't quote official sources for this matter particularly, but in general it would be the modified price; in every other WotC d20 product I've seen, that's how it works. A particularly unkind DM would require the modification to be done on the item before mastercrafting was applied, so that not only would the cost increase, so would the XP cost.

Looking at the Rogue's Gallery, I see we're a particularly violent bunch; half of the levels in the party so far are soldier levels. Fortunately, we're criminals, so we have justification, but I foresee nasty, brutish, and short ends to a number of encounters.
 
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Paxus Asclepius said:
A particularly unkind DM would require the modification to be done on the item before mastercrafting was applied, so that not only would the cost increase, so would the XP cost.

But we don't have one of those.... right? :D Besides, I think mastercraft items are created from scratch, rather than from non-mastercraft items.
 


Paxus Asclepius said:
Yes, but a DM could rule that a mastercraft item cannot be modified after creation, only during it.
You're going to like me saying this..but...I've never heard THAT one before. :)

As for the Near-Human thing. Well, can we just stick with the extra skill points and still say you're near human? There are so many Near Human races in Star Wars that you could look a little different(i.e. Purple dotted skin and stripes :D) but be the same mechanically.
 

Paxus Asclepius said:
Looking at the Rogue's Gallery, I see we're a particularly violent bunch; half of the levels in the party so far are soldier levels. Fortunately, we're criminals, so we have justification, but I foresee nasty, brutish, and short ends to a number of encounters.

Tsk Bounty Hunters hunt down nasty brutish criminal types....
;)
 

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