Swordmage Feat Swordbond for a Warden - Thoughts?

Solid party. Two leaders, two defenders, possibly two strikers (or three leaders), and a controller.

Maybe when choosing powers think about doubling-up on controllery things that affect masses of critters, but you don't need to shore up anything, which leaves you free to experiment. :)

*Nod*

I was looking at this:

Warden-Defender
Paladin-Defender
Cleric-Leader
Artificer-Leader
Wizard-Controller
Rogue-Striker
----
Possible from one person's choice point of view:
----
Bard-Leader
Sorc-Striker
Rogue-Striker


Either way it might look like I need to take up some sort of control powers.
 

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I thought it might be useful if my sword breaks or gets separated from me..

I remembered back in my old D&D games that weapons would break and be taken away and etc, It seemed a lot of you tend to agree that it's useless for me (or a Warden in general), so I decided to call my DM and ask him about it.. and when he said it would probably be highly useless in our campaign, it powered over my decision not to take it.

:)

I'd say it's probably pretty useless regardless of class. It's just far too situational. I'm just curious (like others) why you initially thought that multiclassing into swordmage would nerf your character since you have no other MC plans. Certainly putting off expertise would not be game-ending. I'm not familiar with the other feats.

Were you mixing it up with Hybrid multiclassing. That would also explain the issue with Heart of the Blade as well.
 

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