Sympathy / Antipathy vs. PCs?

Nifft

Penguin Herder
DMs -- how do you adjudicate the effects of these powerful spells on PCs who might be affected? And how do you communicate the effect without spilling the beans?

Thanks, -- N
 

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Nifft said:
DMs -- how do you adjudicate the effects of these powerful spells on PCs who might be affected? And how do you communicate the effect without spilling the beans?

It looks pretty straightforward to me...

Antipathy
"You approach the chest/table/door. As you do so, you feel a strange reluctance to approach it. Roll a will save."

-Failure. "You find yourself completely unable to move any further towards it. You know you shouldn't have any problems with it, but you find yourself retreating from it, as your friends bring it closer."
-Success. "You overcome your reluctance to approach the item, but you definitely feel uncomfortable around it. You still find yourself stepping around your friends AWAY from the item, whenver you can."


Sympathy
"You approach the statue, and find yourself reaching out to touch it. Roll a Will save."

-Failure. "You reach out and touch the statue, marvelling at the smoothness of the stone. You want to bring the statue with you, and start looking for a way to do so."
-Success. "You stop yourself from touching the statue, knowing that the desire is not yours. You're not sure where it came from, but you don't want to follow it without at least checking out the statue, first."

Of the two, Sympathy seems to be the more powerful, given that even if you successfully save, you need to make a second save, up to an hour later, to avoid returning to where you were first affected.
 

What he said. Sometimes it's not a bad thing, when compulsion magics are flying around, that players know more about what is happening than characters do.
 

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