I recently ordered a copy, print to demand, and got a pdf to go with it, since my original book managed to get itself vanished somehow over the years.Yet another reason for me to kick myself for not picking up the Primal Order when I saw it back in the day.
Hey, the whole Far West fiasco has been comedy gold for a decade, it might have been great.
I just took a look at the sample pages of the PDF. ::eyes widen:: ::covers mouth in horror::
Oh. Oh Raven. Oh no.
::lowers head:: ::shakes head slowly::
This is a monstrosity. The first edition was a paragon of clean layout and presentation compared to.. to whatever this is.
Just one example. You misspelled "movment" (sic) in your introduction to the Movement rules.
View attachment 261471
Say what you will about synnibarr as an rpg, McCraken has managed to write and release three editions of the game.
Far West however...
Yes, those excerpts look sad. The book you're holding in your hands is the third edition I've owned, though. That's the one from 1993.also, "lowerst".
View attachment 261475
That's not what 2d10 means.
I don't mean to turn this thread into a "pile on Raven's writing/layout" but good Lord the 3rd edition is a mess. I will clutch my beloved first edition until the end of time!
View attachment 261478
At least four, and possibly as many as nine, per Raven's account! Though Wiki still only records the existence of the 1991 and 1993 editions, and a 2012 Kickstarter.Say what you will about synnibarr as an rpg, McCraken has managed to write and release three editions of the game.
Far West however...
Yes, higher initiative getting the advantage of moving last and acting first has been a thing in a lot of games. The most prominent more recent example I remember seeing is in Star Wars: X-Wing, the miniatures dogfighting game, though I've definitely also seen it in other dogfighting games and in some older RPGs.So highest advantage number goes last for movement and first for action.
Someone needs to just keep the amusingly bizarre fluff [the setting, characters, and monsters] and move the crunch [the rules] to a suitable system. FATE maybe? I doubt McCracken's ego would let him.
A friend of mine is still upset about the Far West kickstarter.Say what you will about synnibarr as an rpg, McCraken has managed to write and release three editions of the game.
Far West however...
💀 Necro - Far West PDFs being delivered to backers and available on DriveThruRPG | Tabletop Roleplaying Open
As reported on Tenkar's Tavern, GMS has started the process of delivering something of the new D6-driven Far West to his backers. So far what's been received are pre-layout PDFs of the front matter, forward, an introduction (which includes an overview of the D6PLUS system) and the character...forum.rpg.net
![]()
Update 255: Long-Awaited News · Far West: Western/Wuxia Mashup adventure game
This update is only viewable by backers of this projectwww.kickstarter.com
What was unique about Synnibarr was the over-the-topness of the whole thing. It's not just flying bears, it's flying bears that shoot laser beams from their eyes. It's Rifts up to 11^11.And so on. I didn't hear about Synibarr until later, but if I had, I'd have recognized it as a game with lots of company.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.