Hello!!! First post on ENWorld EVER! um.... srry
Surprise! Penance dropped this idea on me, and I couldn't say no!
Anyways, I'm Jesse and this is my first PbP game ever, so please take mercy on me. I've played a lot of person 2 person play and DMed a few campaigns, but I'm not much for gamer forums and don't know about certain limitations, so don't laugh if I ask a stupid question. Or at least snicker quietly in your chair and then give an honest answer
If you want to reach me, my yahoo id is Cerubus_666. Just leave a message like 'I'm in your net D&D group!' I know we can use the boards, but I find it easier to talk on IM.
I'll be playing Alexcia. If you see any major problems, tell me so I can fix it.
Alexcia's Charater Sheet
[sblock]
Human Female, age 22
Alignment: Chaotic Good
Str 16 (+3)
Dex 14 (+2)
Con 12 (+1)
Int 13 (+1)
Wis 09 (-1)
Cha 18 (+4) (17 roll, +1 at 4th)
Fighter/Sorcerer, levels 4/2
Experience: ?
Hit Points: 54
Armor Class: 17 (10 base + 5 mithral chain shirt + 2 dex)
Touch AC: 12
Flat footed AC: 15
ACF: 10%
ECL: 2
Base Spell DC: 14+spell lvl
Initiative: +6 (Imp. Init.)
Base Speed: 30 feet
Saves
Fort +5 (+4 base + 1 con)
Ref +6 (+4 base + 2 dex)
Wil +6 (+7 base - 1 wis)
BAB: +5
Attack:
+11 Dugen's Halberd [magic +1] (two-handed - 1d10+8/x3) P or S
OR
+10 Mwk Warhammer (two-handed - 1d8+5/x3) B
OR
+9 MW Composite Longbow (1d8+4/x3) P
Feats: Weapon Focus (Halberd), Weapon Spec. (Halberd), Improved Initiative, Combat Expertise, Improved Trip, Improved Feint, Combat Casting
Skills
Bluff +12 (5 ranks, +4 cha, +3 familiar bonus)
Climb +6 (3 ranks, +3 str)
Concentration +6(10) (5 ranks, +1 con, +4 Combat Casting)
Craft (Whittling) +4 (1 rank, +1 int, +2 Whittling Kit)
Craft (Alchemy) +2 (1 rank, +1 int)
Handle Animal +5 (1 rank, +4 cha)
Intimidate +6 (2 ranks, +4 cha)
Jump +5 (2 ranks, +3 str)
Knowledge (Arcana) +6 (5 ranks, +1 int)
Profession (Seamstress) +1 (2 ranks, -1 wis)
Ride +5 (1 rank, +4 dex)
Spellcraft +4 (3 rank, +1 int)
Swim +9 (5 ranks, +4 str)
Tumble(cc) +5 (1 rank, +4 dex)
Languages: Common, Undercommon
Racial Features: Bonus Feat, 4 skill pts at first & 1 pt ever after.
Spells Known:
8/day Level 0 (cantrips):Flare, Read Magic, Light, Detect Magic, Arcane Mark
5/day Level 1 : True Strike, Shield
Possessions:
Ring of Accuracy ----
Magic Ring?(found in Bag) ----
Bag of Safety 3lb
Halberd Magic +1 12lb*
Warhammer, MW 5lb
Composite Longbow, Mwk 3lb*
Mithral Chain Shirt +1 10lb
60 arrows 6lb*
Quiver of Elhonna 2lb
Bedroll 5lb
Backpack 2lb
3 Sunrods 3lb*
Flint & steel ----
Pouch, belt ½lb
Waterskin 4lb
Needle & Thread 1lb
Trail rations, 6 days 6lb
Traveler’s Outfit 5lb
Cold Weather Gear 7lb
Small Steel Mirror ½lb
Caltrops 2lb
50ft Silk Rope 5lb
Grappling Hook 4lb
Spell Component Pouch 2lb
Signal Whistel ----
Potion of Cure Moderate Wounds ----
4 potions of Cure Light Wounds ----
Whittling kit 5lb
* Stored in Quiver of Elhonna
Encumberance: Light (53.5 lb)
Gems: 2 found in pouch, Chipped Blood Gem, 1000 gp gem
PP: 23
GP: 36
SP: 0
CP: 0
Orochi
Tiny Viper Familiar
Tiny magical beast
HD 6
hp 27
Init +3
Spd 15ft, Swim 15, Climb 15
AC 20 (+2 size, +3 Dex, +5 natural), touch 15, flat 14
Attack: Bite +5 melee (1 plus poison)
Space/Reach 2 ½ ft/ 0 ft
SQ: scent
Saves: Fort +2, Ref +5, Wil +1
Attributes:
Str 4
Dex 17
Con 11
Int 8
Wis 12
Cha 2
Skills: Balance +11, Climb +11, Hide +15, Listen +6, Spot +6, Swim +5
Feats: Weapon Finess
Special Abilities:Alertness, Improved Evasion, Share Spells, Empathic Link, Deliver Touch Spells, Speak with Master
Poison (Ex): A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 Con. The save DC varies by the snake’s size, as shown on the table below. The save DCs are Constitution-based. Tiny DC 10
[/sblock]