Systems that actualy emulate Western movies?

Sergio Leone's depiction of violence is similar to the kind you find in tales such as the odyssey, it's meant to emphasize the exploits of larger than life heroes, violence here can have beauty in it, it's a spectacle just like with the gladiators of ancient rome. Sam Peckinpah's violence is meant to hammer in the fact that the world is an awful and terrible place; violence here is absurd, ugly and meaningless.

None of them depicts violence in a realistic way.
I'm not sure if I agree with this assessment. At the time, Sergio Leone's depictions of violence were very much seen in light of what you describe for Peckinpah's films, particularly in contrast with the sort of John Ford Westerns or the Westerns with the Elmer Bernstein scores.
 

log in or register to remove this ad

The opinion of people is of no importance, because fact here remains that violence in Leone's cinema is romanticized in a spectacular manner, typically the duels with the count to three never happens with Peckinpah's because pretty much every american director of the time thought it was silly. But Leone made it a staple of the genre because rule of cool eventually made it popular.
 


Curiously (at least to me) the idea I was working on for combat in a Star Wars RPG is also what I want in a western RPG: getting hit should be extremely dangerous, and frequently lethal. So the way you balance that with fun is by having a resource that has to be degraded before you actually take real damage. I.e., you use your Dodge skill and armor rating, augmented by spending Luck points, and when you're S.O.L. you might want to think about surrendering or running away.
Ken Hite has argued that Call of Cthulhu is a Western genre, if you agree that:

• Barbarism can only be defeated with the gun.
• All those who pick up the gun are barbarians.

And replace "barbarism" and "the gun" with "those Outside" and "understanding the Mythos," respectively.
 

Frontier Scum is decidedly not in the realm of Western cinema the OP is referring to. It is an interesting game, though, as a self-described “Acid Western”. More like a Wild West game dropped into a degenerate Yellow Submarine or a Mœbius comic strip. Much heavier on the surreal than say, 3:10 to Yuma.

Yes, the implied setting isn't; my underlying thought for suggesting was it being a Borg (therefore light & modular), characters generated from it + fight rules can be placed easily into a setting the OP wants.
 
Last edited:

The opinion of people is of no importance,
Do you want help or not? Because being this dismissive isn't gonna get you a lick of help.

because fact here remains that violence in Leone's cinema is romanticized in a spectacular manner, typically the duels with the count to three never happens with Peckinpah's because pretty much every american director of the time thought it was silly. But Leone made it a staple of the genre because rule of cool eventually made it popular.
Repeating yourself won't make me agree with your opinions twice as much.
 



Recent & Upcoming Releases

Remove ads

Top