T20: High Law and Low Justice, Part 3

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ooc sorry for the delay - been away working. So just catching up now
so the tasks that I was going to be looking into was 1. Power to the Engines 2. Checking the damage to Life Support systems and 3. Communications (as per Quinns call).

So Maerdwyn please catch me up as appropriate (probably 1 & 3) since Life support can wait...
 

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doghead said:
"Saanath here. Status report coming asap."

A terminal stands next to the large door, which helpfully, has a plastisteel window in it that allows Saanath to see what's beyond. The hangar itself is empty of any vehicles. After a quick look at the terminal and the door, Saanath think he'd be able to open the door between the hold and the hangar without trouble. Opening the hangar itself will be more of a challenge (ooc: T/Computer).

Ktarle arrives in the Cargo hold just as Saanath looks up from the computer.
 

Quinn moves quickly up the stairs to the second deck, with Tomas right behind. Ruzz'koff and Vyrkriss are already the Maneuver drives, working on power for the, and given the way the computer systems are set up here, Comms is going to easier to manage from the Bridge. They both halt there on the middeck, however, with Tomas getting his first view of the dust-covered couches, the shattered aquarium, and the security door to the Command Deck which still needs to be dealt with.
 
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Using handholds and step built into the drive for such a purpose, Ruzz'koff and Vyrkris ascend to the power regulator bridging the two drives. A quick inspection later, both vargrs realize that the CPU of the regulator has been fried, likely by a massive power surge. There will be no power to the drives until it it replaced (by obtaining another CPU from somewhere) or until all the energy from the power plant is directed to one of the two drives instead of the bridge. The former option would, as far as they can tell, restore all functionality to the drives, assuming the right part could be found or bodged. The latter would probably be finished faster, and get the ship underway, but not at full speed or acceleration.
 

As they consider their options, faint music drifts to Vyrkris's ears. (Ruzz'koff's ears are covered with a vacc suit.) Oddly enough, she recognizes it. It's from the Operas of Nerilu, which Vyrkris heard fro the first time back aboard Keruuchan, only a few days ago. In the extremely thin atmoshere of the engine room, the music sounds very different than it had in the HiranuCorp presentation, but she still recognizes it.
 

Right, lets get this open and ... is the hangers pressurized ... yeap, OK, lets get this thingy off and ... ah, there it is and this into here. Lovely. Now lets see what we've got ...

"Hey there. Working on it," Saanath mutters abscently when he spots Ktarle. "Can you keep an eye out for anything unfriendly?"

ooc: get the door open assuming that the hanger is pressurised. Quick scan of the hanger for dangers then find a terminal and see how we stand with the hanger door. Once Saanath knows, he'll report to Quinn before opening it.
 

Maerdwyn said:
As they consider their options, faint music drifts to Vyrkris's ears. (Ruzz'koff's ears are covered with a vacc suit.) Oddly enough, she recognizes it. It's from the Operas of Nerilu, which Vyrkris heard fro the first time back aboard Keruuchan, only a few days ago. In the extremely thin atmoshere of the engine room, the music sounds very different than it had in the HiranuCorp presentation, but she still recognizes it.

Vyrkris listens for a moment, then slips off, trying to find out where the music is coming from. It may be nothing, but it's still odd that it would be playing now.
 

When she climbs down, she's easily able to localize the sound - it's coming from the intercom system. She left it connected to the watter-filled stateroom on the middeck. But there wasn't any music coming from there before.
 

"I dunno" Tomas scans the room with worried curiosity "but more and more I'm getting a creepy feeling that this dust is sentient - or at least being controlled"

He looks down sorrowfully at the wreaked aquarium - his feeling for fish coming from the years spent swimming over the reef back home. More important things are at hand though and he shifts to the security doors and starts working on getting them open
 

Maerdwyn said:
When she climbs down, she's easily able to localize the sound - it's coming from the intercom system. She left it connected to the watter-filled stateroom on the middeck. But there wasn't any music coming from there before.

She blinks, having not gotten an answer from there when she tried to communicate last time. Still, she keys the intercom. "Hello, is someone there? Please answer."
 

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