Wolfspider
Explorer
Well done, ByronD. 

Fiddly skill point shuffling? Lists of spells or special abilities for generic monsters that were useless in combat and woud lead to some DMs constraining what a monster would do outside of combat.BryonD said:It isn't a question of what is in 4e that was in 3e already. It is a question of what has 4e removed.
I think the big problem is that few reasonable people would identify "board games" with "games played in the presence of a board". There are many games that can be reasonably be called board games that do not have a board. (For example, many of the Cheapass Games collection, and not simply those with cardstock boards.) Even if we accept that the presence of a board is essential to a board game, it does not follow that every game played with a board is a board game. Few would call darts a board game, yet it has a more traditional board than will be used in many 4th edition games.Walking Dad said:You missed my points. I like the tactical board game combat. But it is tactical board game combat. And I will play it on a (virtual?) board. I will not play the non-combat encounters in another room and run back for the combat. I will be playing sitting in front of a board = board game.
What is so bad about to say, that the combat (a very big piece of D&D) is a tactical board game?
Yeah, I know.BryonD said:we just hate young people.
"This playstyle isn't mine therefore it sucks" is very common on rpg messageboards, particularly the 4e forum. Often it's concealed by some kind of theory but when you tease out the reasoning it always turns out to be -Well duh, right? I mean I certainly wish that was a strawman arguement and was just an attempt to brush aside a bunch of legitimate concerns and reasons.
This thread is not about "I like it" versus "I don't like it". It's about the positive assertion that 4E is no longer an RPG but a boardgame.Mephistopheles said:I'm seeing this argument very often in response to people expressing that they don't like what they're hearing about 4E. Not so much in response to people expressing that they like what they're hearing about 4E. It should be equally valid in both cases, no? And if so, then the argument leaves little point to discussing what we know of 4E at all until we know everything about it.
Harkun said:No, actually it hasn't and that is the point. Mr. Gygax (who we are now at a loss without him) and Mr. Arenson took the game AWAY from the board and allowed combat to be played in the head of a group of people around a table with a GM and his words describing the situation. Use of tabletop minis was always optional and frankly until 3.5 I never used them for anything but marching order. Thats about 20 some years of playing D+D without a mini or a tabletop map and combat went just fine.
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You like to talk about strawman arguments. There's one right there. No one is saying you can't criticize 4E. It's the method of criticism that's the issue here.BryonD said:Darn, you are on to us. I guess we have to admit now that 4E is perfect and has no flaws.
Fifth Element said:This thread is not about "I like it" versus "I don't like it". It's about the positive assertion that 4E is no longer an RPG but a boardgame.
That's s positive assertion, and as such the onus is on the person making the assertion to prove it. And at this point, no one (who is at liberty to discuss it) has enough information to make such an assertion. Therefore we can only assume that it will be similar to all previous editions of D&D, which was by default quite combat-focused but is still a role-playing game.
If you want to talk about arguments made in other threads, please do so in those other threads.
AllisterH said:I call shenanigans on this.
There is simply no way to run the classic 1E/2E wizard WITHOUT the use of some type of marking system, be it as simply as whiteboard and marker or as detailed as a grid with minis.
There is just no way you can use the classic wizard spells like Fireball and Lightning Bolt without the use of a "board".