The players in my game are rather too scared of making mistakes and generally over-strategise combat encounters. I have taken steps to counter that but there is one thing that still riles me and I am not sure if I can or should clamp down on it. In fact, to be honest, I’m sure I do it myself when playing so it’s actually a bit hypocritical to complain about it. That doesn’t stop it annoying me though.
This thing I am talking about is exaggerated tactical movement in order to avoid an opportunity attack. I have seen it happen where a character skirts around the battlefield in a preposterously wide arc in order to avoid the enemy’s threat range. Or there’s the whole shift-out-of-threat-range-then-move-around tactic.
I can argue this whole thing both ways, come to think about it, so I am wondering what anyone else thinks.
This thing I am talking about is exaggerated tactical movement in order to avoid an opportunity attack. I have seen it happen where a character skirts around the battlefield in a preposterously wide arc in order to avoid the enemy’s threat range. Or there’s the whole shift-out-of-threat-range-then-move-around tactic.
I can argue this whole thing both ways, come to think about it, so I am wondering what anyone else thinks.