Take A Look At The DUERGAR From SCAG

The D&D Extra Life campaign just passed $90,000 -- which means another preview from Sword Coast Adventurer's Guide (which released last week in preferred stores, and will be available everywhere else from November 3rd). This time, we get a look at the Duergar entry! If they hit $100K, we get to see the hi-res labeled map of the northwest portion of Faerün, from Amn to Icewind Dale and the Moonshae Isles to the Dalelands.

Previous previews include the Preface, Contents Page, Greenflame Blade cantrip, and Urban Bounty Hunter, and the Mastermind, a new rogue archetype.

 
Russ Morrissey

Comments

Kramodlog

Adventurer
Hasn't that always been the duergar creation story?
Not in 1e's MMII, where they made their first appearance. Not in 2e's in the Complete Book of Dwarfs. It discribes them as being driven deeper underground because they worshipped an evil god. Illithid enslavement comes later, not sure when. It isn't in 3.5's psionic handbook. It is probably done to lazily explain their psionic abilities and their evilness.
 

pukunui

Adventurer
[MENTION=55961]goldomark[/MENTION]: As I mentioned above, it is in the 3e FRCS, so it might just be an FR thing.
 

TerraDave

5ever
Goldomark beat me to it.

In MMII they are evil psionic dwarves. No mention of mindflayers.

Mindflayer enslavement is an explicit and major part of the original backstory for both "Gith" races. It does seem kind of lamezy to use the same backstory for duergar.
 

pukunui

Adventurer
Here's what it says on page 11 of the FRCS: "Long ago, mind flayers conquered the strongholds of clan Duergar of the dwarven kingdom of Shanatar. After generations of enslavement and cruel experimentation at the hands of the illithids, the duergar rose against their masters and regained their freedom. They emerged as a new subrace of dwarf with limited mental powers."

Mindflayer enslavement is an explicit and major part of the original backstory for both "Gith" races. It does seem kind of lamezy to use the same backstory for duergar.
Why? Why can't the mind flayers have enslaved more than one race?
 

TerraDave

5ever
Here's what it says on page 11 of the FRCS: "Long ago, mind flayers conquered the strongholds of clan Duergar of the dwarven kingdom of Shanatar. After generations of enslavement and cruel experimentation at the hands of the illithids, the duergar rose against their masters and regained their freedom. They emerged as a new subrace of dwarf with limited mental powers."

Why? Why can't the mind flayers have enslaved more than one race?
Its basically the same background. Its not just both where enslaved, its that the idea was developed for one race, as a key concept for that race, then recycled for the other retroactively. Just because.

The original Githyanki write up does mention that the enslaved humans where used as a food source (for their brains!). At least thats one distinction. Dwarf brains must not taste very good.
 

Kramodlog

Adventurer
Why? Why can't the mind flayers have enslaved more than one race?
It isn't that they can't, its that it isn't very original. It is basically a copy/paste of the Gith's background. And this addition to their background wasn't necessary. Duergars already had their schtick. They were the evil psionic dwarfs. No need to tigh them to Illithids. If someone felt Duergars absolutely needed a change in background, I wonder why they didn't put more thought into it.
 

gyor

Adventurer
I'd point out the Derro were also Dwarves enslaved by the Illthids. But things progressed farther, they're not dwarves anymore,were as the Duergar are still dwarves, for all they're flaws, and can choose goodness, the Derro don't have a choice unless given one by a wish spell.

The Gith were food, the Duargar workers, and the the Derro and Grimlocks simply horrifying experiments.
 

Prism

Villager
It isn't mentioned in 2nd editions Lands of Intrigue which covers the ancient dwarf empire of Shanatar in a lot of detail. It might be in Drizzt Do'urdens guide to the underdark but I don't have that one. By the 3e era though its written as the history of clan Barakuir.

So definitely a FR invention.
 

Istbor

Explorer
Personally, I kind of want to play a campaign during the height of the Mind Flayer Empire. I think that could be pretty fun.
 

Fralex

Explorer
I think it's kinda cool that the Mindflayers ruined so many races. It creates a bigger narrative than if it was just one. It could give the illithid-touched races a sense of forlorn kinship.
 

pukunui

Adventurer
It isn't that they can't, its that it isn't very original. It is basically a copy/paste of the Gith's background. And this addition to their background wasn't necessary. Duergars already had their schtick. They were the evil psionic dwarfs. No need to tigh them to Illithids. If someone felt Duergars absolutely needed a change in background, I wonder why they didn't put more thought into it.
You mean like in 4e, where they were part-fiend with poisoned quills in their beards that they could shoot at people?

Personally, I don't have a problem with it, and I must say I'm a little miffed that people are complaining about it now, since it's certainly not a new idea. Duergar having been slaves of the mind flayers is established fact in the Realms.
 

GobiWon

Villager
Hmm...

For those like me who want their duergar to measure up to the MM versions, I recommend creating a feat that gives them advantage on saves vs. spells and allows their enlarge and invisibility to recharge on a short rest.
I like this idea, but first there needs to be a feat that negates sunlight sensitivity.
 

CapnZapp

Adventurer
I think the deep gnomes are top dog in that they alone combine superior darkvision (120') with no sunlight sensitivity.

I don't think a feat to get rid of the sensitivity is coming any time soon, you see. So Svirfneblin races ahead of Drow and all the rest.
 

Advertisement

Latest threads

Advertisement

Top