Three dimensional maps. My brain is not wired right to picture things in 3-D. You know, caverns with ledges, huge mushrooms as houses, stalagtites/mites that are connectd, even just big rocks to hide behind or be on. Most maps are very 2-D, when caves/caverns are very 3-D.
For "made" dungeons, I'm fond of non-square rooms and hallways. How many civilizations could really carve all that out in straight lines. Heck, some city's roads aren't straight even when built today! How about a dungeon that was obviously hard to build that has non-straight; less than perfect rooms/dimensions.
For "made" dungeons, I'm fond of non-square rooms and hallways. How many civilizations could really carve all that out in straight lines. Heck, some city's roads aren't straight even when built today! How about a dungeon that was obviously hard to build that has non-straight; less than perfect rooms/dimensions.