Tale Weaver's Vampire: The Masquerade Game Board

Clover felt the hairs on the back of her neck bristle, upon hearing noise behind her. She shut her eyes painfully, 'Now what?'
She heard Ruby call up to her, "Seems like it, reminds me of the pumps and windmills back home," however, she was more preoccupied with the scurrying of rodent feet behind her.
Opening her eyes, she braced herself and slowly turned to peer into the tunnel behind her...
 

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Ruby looks up while swimming in place. "Seems like it, reminds me of the pumps and windmills back home," she calls out with a smile. She looks down at her damp dress, 'so much for not getting this wet..' She carefully attmepts to swim towards the fan.

Swim check
1d20+4 → [9,4] = (13)
Roll Lookup

Swim
Roll Lookup
1d20+3 → [7,3] = (10)

Neither Ruby nor Koln are able to swim hard enough to fight against the current being created by the fan. They get pushed back.
 

The Sewers

Clover felt the hairs on the back of her neck bristle, upon hearing noise behind her. She shut her eyes painfully, 'Now what?'
She heard Ruby call up to her, "Seems like it, reminds me of the pumps and windmills back home," however, she was more preoccupied with the scurrying of rodent feet behind her.
Opening her eyes, she braced herself and slowly turned to peer into the tunnel behind her...

Clover
[sblock]
You don't see anything in the dark tunnel behind you. The noise must be coming from further down the tunnel.
[/sblock]
 

http://invisiblecastle.com/roller/view/2538636/
1d20+3 → [17,3] = (20)
Trying to swim again!
If it works:

After the initial shock of hitting the water has warn off, Koln begins swimming quickly to the fan. In fact, he is propelled so fast it is almost as if something's dragging him over the water.

[sblock] Wiping the water out of his eyes his vision is blurry for a moment, but soon clears up. He smiles, seeing all of his best friends in a small boat in front of him... oui, they're all there. Monsieur LeSaint, the old fishmerman, the hunter, and Socrates leaning over the stern with his paw out. Happily, Koln clutches his friend's hand as Monsieur LeSaint starts the motor and they head to the fan. [/sblock]

"I get by with a little help from my friends..."
 

Relieved at no sign of rodents behind her, Clover allowed herself a small smile of thanks. Then, she turned back to look for Ruby and Koln below, but all she heard was the sound of splashing and... was that Koln singing?
Shaking her head, she once again looked at Icarus. She didn't think it would be a good idea to take the rabbit down into the water. But she certainly didn't trust Koln and Ruby to their own devices! In any case, she couldn't go back...
She frowned at Icarus, "Ok, little guy. You're not going to like this. Just stay inside my bag and trust me, ok?"
Clover shook her head at the futility of speaking to a rabbit. Then, she sat down on the edge of the abyss, legs dangling over the edge. Sighing in exasperation, she counted off, "3... 2... 1...!"
And down she went, Icarus-in-bag held over her head where she intended to hold him after splash down.

Swim check for not drowning
1d20 → [14] = (14)

Dexterity check for not drowning Icarus
1d20+3 → [1,3] = (4)
NOOOOO! NOT THE BUNNY!
(farewell, Icarus, we knew ye well...)
 

The Sewers


1d20+3 → [17,3] = (20)
Trying to swim again!
If it works:


After the initial shock of hitting the water has warn off, Koln begins swimming quickly to the fan. In fact, he is propelled so fast it is almost as if something's dragging him over the water.

[sblock] Wiping the water out of his eyes his vision is blurry for a moment, but soon clears up. He smiles, seeing all of his best friends in a small boat in front of him... oui, they're all there. Monsieur LeSaint, the old fishmerman, the hunter, and Socrates leaning over the stern with his paw out. Happily, Koln clutches his friend's hand as Monsieur LeSaint starts the motor and they head to the fan. [/sblock]

"I get by with a little help from my friends..."

Koln takes off like a French torpedo, apparently singing a Beatles song as he goes. He gets through the fan and his friends disappear through a tunnel beyond. Swimming further to the other end of the tunnel Koln finds himself in another room filled with water. This time however there is a walkway leading upwards out of the water and up to a door. Beyond the door there are two consoles with blinking lights. There is also a metal grate at the bottom of the water on the wall to the right of Koln.
 

The Sewers

Relieved at no sign of rodents behind her, Clover allowed herself a small smile of thanks. Then, she turned back to look for Ruby and Koln below, but all she heard was the sound of splashing and... was that Koln singing?
Shaking her head, she once again looked at Icarus. She didn't think it would be a good idea to take the rabbit down into the water. But she certainly didn't trust Koln and Ruby to their own devices! In any case, she couldn't go back...
She frowned at Icarus, "Ok, little guy. You're not going to like this. Just stay inside my bag and trust me, ok?"
Clover shook her head at the futility of speaking to a rabbit. Then, she sat down on the edge of the abyss, legs dangling over the edge. Sighing in exasperation, she counted off, "3... 2... 1...!"
And down she went, Icarus-in-bag held over her head where she intended to hold him after splash down.

Swim check for not drowning
1d20 → [14] = (14)

Dexterity check for not drowning Icarus
1d20+3 → [1,3] = (4)
NOOOOO! NOT THE BUNNY!
(farewell, Icarus, we knew ye well...)

Clover jumps down the shaft and lands near Ruby splashing her with water. She manages to stay afloat but loses Icarus who begins floating away towards the fan.

The updated map.
 



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