FireLance
Legend
It really depends on what is the effect of the feat. In order to remain useful at all levels, a feat must provide approximately the same proportionate benefit at high levels that it provided at low levels. In some cases, e.g. feats that grant a bonus to opposed checks such as attack rolls, the numerical bonus does not need to change because your opponents' numbers should also advance at roughly the same pace. In other cases, e.g. damage and hit point bonuses, the feat needs some way to get better as your level increases because the benefit needs to keep pace with your opponents' hit points and damage.Ranger REG said:I'm opposed to feats that offers level-based or level-dependent benefit (e.g., +x per level bonus). Better to use feat tree to improve a benefit's bonus (e.g, Weapon Focus, Greater Weapon Focus, etc.).
Level-based benefits should be in the form of class features, be it talents or default class features, IMHO.