Walking Dad
First Post
ZombieRoboNinja said:I got the impression that there were three different categories:
1. 4e FEATS are non-class specific and almost entirely untiered - that is, there are very few (or no) feats that list OTHER feats as prerequisites. They're relatively minor, situational benefits.
2. 4e TALENTS are class-specific and highly tiered - that is, they're structured more like "trees" from WoW, with lots of talents that list other talents as prerequisites. Most (or all) "class special abilities" from 3e would be talents in 4e, allowing for more flexible classes.
3. 4e POWERS are actions that can be at-will, per-encounter, or per-day. Many of them are class specific (like wizard spells or fighter "stunts"), but others are race specific (like that elven reroll power). Others might well be tied to paragon paths or epic destinies.
Do we really need 3 categories? Why a difference between FEAT and TALENT?
They already said, that "trapfindig" became a feat.
There seems to be no need for a new category including "class special abilities from 3e".